Rust Data

rustdata.spaceservers37.153.36.135:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 37.153.36.135:28015 checked 5d ago

common

Connect

srv = rust.server("37.153.36.135:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 06:28 UTC13d ago 1 NaN running 1
1 Sun 11 Oct, 01:39 UTC17d ago 1 held half 4.2 days 0
2 Tue 22 Sep, 05:33 UTC36d ago 1 halved by day 1 18.8 days 0
3 Sat 19 Sep, 05:21 UTC39d ago 1 halved by day 1 3 days 0
4 Mon 14 Sep, 08:11 UTC44d ago 1 halved by day 1 4.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1
Map of common
map
Procedural Map
size
4000
seed
1
Open on RustMaps

Server

srv.info()
address
37.153.36.135:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 06:28 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average445/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average273/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average40/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average82/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average103/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does common rank?

Player hours over seven days put common at #15,339, in the top 69% of the ranked set.

How many players does common hold at once?

The current row shows common offline; the last response was 5 days 12 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is common on?

The build is Rust network protocol 2634 and build 167398 on Windows, run by common. Joining needs the same protocol on your game; Steam handles the update.

How reliable is common, and is it online now?

common is offline at this refresh; the last response came 5 days 12 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. The first row Rust Data holds for it is dated 14 September 2026.

Which location does common run from?

There is no region published for common. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.153.36.135:28015 is its address.

Rules, settings, map

What rules and settings are recorded for common?

You will not find a gather rate in the string common. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has common selected?

common runs a procedural map of size 4,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does common wipe, and how often?

Irregular wipe times on common leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 15 hours ago.

On common, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 25% of the time. Otherwise the crowd fell below half by day 1.

Lists and tags

Which Rust Data filters and lists contain common?

On Rust Data, common appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on common hold?

The game's server browser reads these tags from common: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join common?

In Rust, F1 opens the console: type client.connect 37.153.36.135:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players The server lists 15 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The server runs build 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,070 players 11,772 servers online