Offline 37.153.36.135:28015 checked 5d ago
common
Connect
srv = rust.server("37.153.36.135:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 06:28 UTC13d ago | 1 | NaN | running | 1 |
| 1 | Sun 11 Oct, 01:39 UTC17d ago | 1 | held half | 4.2 days | 0 |
| 2 | Tue 22 Sep, 05:33 UTC36d ago | 1 | halved by day 1 | 18.8 days | 0 |
| 3 | Sat 19 Sep, 05:21 UTC39d ago | 1 | halved by day 1 | 3 days | 0 |
| 4 | Mon 14 Sep, 08:11 UTC44d ago | 1 | halved by day 1 | 4.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1
- map
- Procedural Map
- size
- 4000
- seed
- 1
Server
srv.info()- address
- 37.153.36.135:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 06:28 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 445/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 273/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 40/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 82/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 103/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does common rank?
Player hours over seven days put common at #15,339, in the top 69% of the ranked set.
How many players does common hold at once?
The current row shows common offline; the last response was 5 days 12 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is common on?
The build is Rust network protocol 2634 and build 167398 on Windows, run by common. Joining needs the same protocol on your game; Steam handles the update.
How reliable is common, and is it online now?
common is offline at this refresh; the last response came 5 days 12 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. The first row Rust Data holds for it is dated 14 September 2026.
Which location does common run from?
There is no region published for common. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.153.36.135:28015 is its address.
Rules, settings, map
What rules and settings are recorded for common?
You will not find a gather rate in the string common. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has common selected?
common runs a procedural map of size 4,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does common wipe, and how often?
Irregular wipe times on common leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 15 hours ago.
On common, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 25% of the time. Otherwise the crowd fell below half by day 1.
Lists and tags
Which Rust Data filters and lists contain common?
On Rust Data, common appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on common hold?
The game's server browser reads these tags from common: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join common?
In Rust, F1 opens the console: type client.connect 37.153.36.135:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.