Offline 37.153.36.135:28015 checked 5d ago
sliv staging
Connect
srv = rust.server("37.153.36.135:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 08:14 UTC28d ago | 1 | NaN | running | 1 |
| 1 | Fri 25 Sep, 07:33 UTC33d ago | 1 | held half | 5 days | 1 |
| 2 | Thu 24 Sep, 18:08 UTC34d ago | 1 | NaN | 0.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3250 · seed 1
- map
- Procedural Map
- size
- 3250
- seed
- 1
Server
srv.info()- address
- 37.153.36.135:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 08:14 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 361/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 217/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 28/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 61/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 82/200 |
Quick answers
From the figures on this page.
Population
How does sliv staging compare in the rankings?
Rank #14,551 on seven-day player hours for sliv staging, within the top 65% of all ranked servers.
How many players does sliv staging hold at once?
Offline now for sliv staging, with the last sample 5 days 12 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
Which Rust version is sliv staging on?
Rust network protocol 2635 and build 168330 on Windows is what sliv staging runs. Steam updates your game for you, but the protocol must match to join.
Is sliv staging up, and what does its uptime show?
The latest sample has sliv staging offline, with a last sighting 5 days 12 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. Its earliest recorded date in Rust Data is 22 September 2026.
Where does sliv staging sit?
There is no region published for sliv staging. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 37.153.36.135:28015 is its address.
Settings and map
Which rules apply on sliv staging, and what settings?
The name sliv staging carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on sliv staging?
The game generates the map on sliv staging: procedural, size 3,250, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does sliv staging wipe, and how often?
sliv staging wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 14 hours ago.
On sliv staging, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Which lists on Rust Data hold sliv staging, and which filters?
On Rust Data, sliv staging appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on sliv staging?
Read by the game's server browser, the tags sliv staging publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168330 (Build): Recorded game build: 168330; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join sliv staging?
The manual route: launch Rust, F1, then client.connect 37.153.36.135:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.