Offline 37.19.200.148:28015 checked 40d ago
Jimmy's Test Server
Connect
srv = rust.server("37.19.200.148:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.19.200.148:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 18:19 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 364/350 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 16/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 25/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 181/225 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 94/225 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 36/100 |
Quick answers
From the figures on this page.
Population data
What position does Jimmy's Test Server take in the server rankings?
Rank #13,980 on seven-day player hours for Jimmy's Test Server, within the top – of all ranked servers.
How many players does Jimmy's Test Server hold at once?
Jimmy's Test Server returns no live count at this refresh, having last been seen 40 days 7 hours ago.
About the server
Which Rust version is Jimmy's Test Server on?
Rust network protocol 2633 and build 162929 on Windows is what Jimmy's Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is Jimmy's Test Server up, and what does its uptime show?
The latest sample has Jimmy's Test Server offline, with a last sighting 40 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 September 2026.
Where does Jimmy's Test Server sit?
There is no region published for Jimmy's Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 37.19.200.148:28015.
Settings and map
What rules and settings are recorded for Jimmy's Test Server?
No gather rate appears in the name: Jimmy's Test Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.
Which map has Jimmy's Test Server loaded?
The game generates its map: procedural, on Jimmy's Test Server.
Wipe data
When does Jimmy's Test Server wipe, and on what schedule?
The record for Jimmy's Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 54 days 13 hours ago.
Tags and filters
Which lists on Rust Data hold Jimmy's Test Server, and which filters?
The Rust Data lists that Jimmy's Test Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Jimmy's Test Server hold?
Read by the game's server browser, the tags Jimmy's Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Jimmy's Test Server?
Enter client.connect 37.19.200.148:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.