Rust Data

rustdata.spaceservers37.192.174.169:28062.ipynb

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Online 37.192.174.169:28002 checked 11m ago

TestPvp X10

10x weekly wipes moddedoxide

Connect

srv = rust.server("37.192.174.169:28062")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #8,990 # top 40%
last wipe 27d ago # weekly schedule
next wipe 7d 7h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence

usual gap6.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
07d 7hThu 5 Nov, 19:00 UTCFW force wipe
113d 13hThu 12 Nov, 00:11 UTCwipe
220d 13hThu 19 Nov, 00:11 UTCwipe
327d 13hThu 26 Nov, 00:11 UTCwipe
435d 7hThu 3 Dec, 19:00 UTCFW force wipe
541d 13hThu 10 Dec, 00:11 UTCwipe

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 00:11 UTC21d ago 1 NaN running 0
1 Thu 1 Oct, 19:14 UTC FW27d ago 1 halved by day 1 6.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 909457518
No map picture published
map
Procedural Map
size
1500
seed
909457518
Open on RustMaps

Server

srv.info()
address
37.192.174.169:28002
region
–
max players
100
group limit
8, the default
wipe schedule
weekly
last wipe
1 Oct 2026, 19:14 UTC
hostname
–
first seen
15 Sep 2026

About this server · in its own words

print(srv.description)
Вайп каждую пятницу в 11 по Новосибирску - Все изучения открыты. - Верстак не нужен для крафта. - Мгновенный крафт. - Скины на здания и оружие доступны бесплатно.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average386/400
1TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average87/200
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average116/150
3KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average92/400
4Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 64 on average17/50
5[LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 62 on average2/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TestPvp X10 rank?

Player hours over seven days put TestPvp X10 at #8,990, in the top 40% of the ranked set.

How full does TestPvp X10 run?

Current row: 0 players on TestPvp X10, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 04:00 UTC, mean 0 players.

Server data

What does performance look like on TestPvp X10?

The 48-hour average is 69 server fps, with a low of 53. The entity count peaked at 8,903, covering buildings, deployables and the rest of the world. A high of 1,216 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does TestPvp X10 run?

Rust network protocol 2635 and build 168909 on Windows is what TestPvp X10 runs. Joining needs the same protocol on your game; Steam handles the update.

Is TestPvp X10 up, and what does its uptime show?

The current sample puts TestPvp X10 online. Count back 9 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 15 September 2026.

Which location does TestPvp X10 run from?

No region is published by TestPvp X10. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.192.174.169:28002.

Settings and map

What rules and settings are recorded for TestPvp X10?

10x gather is what the name states, and the name is TestPvp X10. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on TestPvp X10?

Size 1,500, seed 909457518: the procedural map on TestPvp X10, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does TestPvp X10 wipe?

Too few wipes are on record for TestPvp X10 to confirm its schedule, so the tag drives the prediction. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 15 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.

What is wipe day on TestPvp X10 like?

Across recent wipes the busiest point averaged 1 players. 12 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Lists and tags

Which lists on Rust Data hold TestPvp X10, and which filters?

The Rust Data lists that TestPvp X10 fits are: Modded Rust servers and 10x Rust servers: the live sample. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

Which meanings do the tags on TestPvp X10 hold?

These tags are published by TestPvp X10 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into TestPvp X10?

The manual route: launch Rust, F1, then client.connect 37.192.174.169:28002. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,383 players 11,716 servers online