Online 37.195.106.65:35531 checked 8m ago
Siberia [PVE] classic vanilla
Connect
srv = rust.server("37.195.106.65:35532")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 40 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:53 UTC FW27d ago | 10 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1289664813
- map
- Procedural Map
- size
- 4250
- seed
- 1289664813
Server
srv.info()- address
- 37.195.106.65:35531
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:53 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 48/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 33/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 21/200 |
| 3 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 11/150 |
| 4 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 16/200 |
| 5 | JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 10/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Siberia [PVE] classic vanilla rank?
Rank #2,490 on seven-day player hours for Siberia [PVE] classic vanilla, within the top 11% of all ranked servers.
How many players does Siberia [PVE] classic vanilla hold at once?
The sample now reads 3 players for Siberia [PVE] classic vanilla, out of 50 slots. Over the last seven days it averaged 2 players and peaked at 7. Peak hour in the last 48 hours: 10:00 UTC, mean 5 players.
About the server
How smoothly does Siberia [PVE] classic vanilla run?
The 48-hour average is 143 server fps, with a low of 87. The entity count peaked at 114,696, covering buildings, deployables and the rest of the world. The memory field tops out at 3,799 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Siberia [PVE] classic vanilla?
Rust network protocol 2635 and build 168909 on Windows is what Siberia [PVE] classic vanilla runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Siberia [PVE] classic vanilla, and is it online now?
The current sample puts Siberia [PVE] classic vanilla online. The uptime it reports puts the last restart about 13 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Siberia [PVE] classic vanilla run from?
For Siberia [PVE] classic vanilla, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 37.195.106.65:35531.
Rules, settings, map
What rules and settings are recorded for Siberia [PVE] classic vanilla?
No gather rate appears in the name: Siberia [PVE] classic vanilla. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. The server browser lists it under Community. The plugin count is Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has Siberia [PVE] classic vanilla selected?
The game generates the map on Siberia [PVE] classic vanilla: procedural, size 4,250, seed 1289664813. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Siberia [PVE] classic vanilla wipe, and on what schedule?
The only wipe Siberia [PVE] classic vanilla takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 22 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On Siberia [PVE] classic vanilla, what happens on wipe day?
Across recent wipes the busiest point averaged 10 players. 40 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Siberia [PVE] classic vanilla, and which filters?
On Rust Data, Siberia [PVE] classic vanilla appears in these lists: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Siberia [PVE] classic vanilla hold?
These tags are published by Siberia [PVE] classic vanilla and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Siberia [PVE] classic vanilla?
The manual route: launch Rust, F1, then client.connect 37.195.106.65:35531. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://siberia-pve.ru.
