Offline 37.202.197.108:20006 checked 12d ago
Achievement Hunting | Private
Connect
srv = rust.server("37.202.197.108:20010")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 14:45 UTC13d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.202.197.108:20006
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 14:45 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 476/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 449/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 840/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 727/250 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26/250 |
Quick answers
From the figures on this page.
Player counts
What position does Achievement Hunting | Private take in the server rankings?
Rank #12,902 on seven-day player hours for Achievement Hunting | Private, within the top 60% of all ranked servers.
How full does Achievement Hunting | Private run?
Offline now for Achievement Hunting | Private, with the last sample 12 days 23 hours ago.
Server data
What Rust version does Achievement Hunting | Private run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Achievement Hunting | Private. The protocol has to match before you can join, and Steam does the updating.
Is Achievement Hunting | Private up, and what does its uptime show?
The latest sample has Achievement Hunting | Private offline, with a last sighting 12 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 October 2026.
Where does Achievement Hunting | Private sit?
For Achievement Hunting | Private, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.202.197.108:20006.
Rules, settings, map
Which rules apply on Achievement Hunting | Private, and what settings?
You will not find a gather rate in the string Achievement Hunting | Private. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Achievement Hunting | Private selected?
The game generates its map: procedural, on Achievement Hunting | Private.
Wipe schedule
On what schedule does Achievement Hunting | Private wipe?
The record for Achievement Hunting | Private holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 13 days ago, and that is the one in play.
What is wipe day on Achievement Hunting | Private like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold Achievement Hunting | Private, and which filters?
The Rust Data lists that Achievement Hunting | Private fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Achievement Hunting | Private hold?
These tags are published by Achievement Hunting | Private and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Achievement Hunting | Private?
Enter client.connect 37.202.197.108:20006 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.