Rust Data

rustdata.spaceservers37.202.197.108:20010.ipynb

Run all rust-data · live

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Offline 37.202.197.108:20006 checked 12d ago

Achievement Hunting | Private

Connect

srv = rust.server("37.202.197.108:20010")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #12,902 # top 60%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 14:45 UTC13d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.202.197.108:20006
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 14:45 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average476/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average449/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average840/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average727/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Player counts

What position does Achievement Hunting | Private take in the server rankings?

Rank #12,902 on seven-day player hours for Achievement Hunting | Private, within the top 60% of all ranked servers.

How full does Achievement Hunting | Private run?

Offline now for Achievement Hunting | Private, with the last sample 12 days 23 hours ago.

Server data

What Rust version does Achievement Hunting | Private run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Achievement Hunting | Private. The protocol has to match before you can join, and Steam does the updating.

Is Achievement Hunting | Private up, and what does its uptime show?

The latest sample has Achievement Hunting | Private offline, with a last sighting 12 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 October 2026.

Where does Achievement Hunting | Private sit?

For Achievement Hunting | Private, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.202.197.108:20006.

Rules, settings, map

Which rules apply on Achievement Hunting | Private, and what settings?

You will not find a gather rate in the string Achievement Hunting | Private. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has Achievement Hunting | Private selected?

The game generates its map: procedural, on Achievement Hunting | Private.

Wipe schedule

On what schedule does Achievement Hunting | Private wipe?

The record for Achievement Hunting | Private holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 13 days ago, and that is the one in play.

What is wipe day on Achievement Hunting | Private like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold Achievement Hunting | Private, and which filters?

The Rust Data lists that Achievement Hunting | Private fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Achievement Hunting | Private hold?

These tags are published by Achievement Hunting | Private and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Achievement Hunting | Private?

Enter client.connect 37.202.197.108:20006 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,534 players 11,873 servers online