Rust Data

rustdata.spaceservers37.212.26.13:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 37.212.26.13:28015 checked 26d ago

GFTS#1

Connect

srv = rust.server("37.212.26.13:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/3 # 33% full
7-day average 0 # peak –
rank #13,917 # top 61%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.212.26.13:28015
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 16:51 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average46/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average75/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average242/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average11/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average294/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average256/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does GFTS#1 rank?

Player hours over seven days put GFTS#1 at #13,917, in the top 61% of the ranked set.

How many players does GFTS#1 hold at once?

Offline now for GFTS#1, with the last sample 26 days 9 hours ago.

Server facts

Which Rust version is GFTS#1 on?

Rust network protocol 2634 and build 166652 on Windows is what GFTS#1 runs. Steam updates your game for you, but the protocol must match to join.

Is GFTS#1 up, and what does its uptime show?

Offline now for GFTS#1, last seen 26 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 3 October 2026.

Where does GFTS#1 sit?

No region is published by GFTS#1. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.212.26.13:28015 is its address.

Rules, settings, map

Which settings and rules does GFTS#1 run?

You will not find a gather rate in the string GFTS#1. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on GFTS#1?

A procedural map runs on GFTS#1, generated by the game.

Wipes and dates

On what schedule does GFTS#1 wipe?

Too few wipes are on record for GFTS#1 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 10 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold GFTS#1, and which filters?

These Rust Data lists include GFTS#1: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on GFTS#1 hold?

The game's server browser reads these tags from GFTS#1: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join GFTS#1?

In Rust, F1 opens the console: type client.connect 37.212.26.13:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp3
Max players Slot count: 3.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,747 players 11,667 servers online