Rust Data

rustdata.spaceservers37.212.82.120:28017.ipynb

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Offline 37.212.82.120:28015 checked 36d ago

Server name on in-game server list

Connect

srv = rust.server("37.212.82.120:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #14,977 # top 68%
last wipe 42d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
37.212.82.120:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 15:37 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average300/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average386/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average961/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average43/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average977/1000

Quick answers

From the figures on this page.

Player counts

What position does Server name on in-game server list take in the server rankings?

Over the last seven days Server name on in-game server list sits at #14,977 on player hours, in the top 68% of ranked servers.

How full does Server name on in-game server list run?

The current row shows Server name on in-game server list offline; the last response was 36 days 7 hours ago.

About the server

What is the Rust version on Server name on in-game server list?

Rust network protocol 2633 and build 165217 on Windows is what Server name on in-game server list runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Server name on in-game server list, and is it up?

The latest sample has Server name on in-game server list offline, with a last sighting 36 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 21 September 2026.

Where does Server name on in-game server list sit?

There is no region published for Server name on in-game server list. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.212.82.120:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Server name on in-game server list?

No gather rate appears in the name: Server name on in-game server list. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe data

When does Server name on in-game server list wipe, and on what schedule?

A rhythm cannot be read from the wipes of Server name on in-game server list on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 42 days 3 hours ago.

Tags, lists

Which lists on Rust Data hold Server name on in-game server list, and which filters?

The Rust Data lists that Server name on in-game server list fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Server name on in-game server list?

These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Server name on in-game server list?

In Rust, F1 opens the console: type client.connect 37.212.82.120:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online