Rust Data

rustdata.spaceservers37.212.85.32:28017.ipynb

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Offline 37.212.85.32:28015 checked 25d ago

Server name on in-game server list

Connect

srv = rust.server("37.212.85.32:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,921 # top 70%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 17:20 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
37.212.85.32:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 17:20 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average646/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average424/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average37/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average51/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average213/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average116/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Server name on in-game server list rank?

Over the last seven days Server name on in-game server list sits at #15,921 on player hours, in the top 70% of ranked servers.

How full does Server name on in-game server list run?

Offline now for Server name on in-game server list, with the last sample 25 days 18 hours ago.

Server data

What Rust version does Server name on in-game server list run?

Version Rust network protocol 2634 and build 166586 on Windows is reported by Server name on in-game server list. Steam updates your game for you, but the protocol must match to join.

How reliable is Server name on in-game server list, and is it up?

The latest sample has Server name on in-game server list offline, with a last sighting 25 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 28 September 2026.

Which location does Server name on in-game server list run from?

There is no region published for Server name on in-game server list. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 37.212.85.32:28015 is its address.

Settings and map

Which rules apply on Server name on in-game server list, and what settings?

No gather rate appears in the name: Server name on in-game server list. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Server name on in-game server list wipe, and how often?

A rhythm cannot be read from the wipes of Server name on in-game server list on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 19 hours ago.

On Server name on in-game server list, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Server name on in-game server list, and which filters?

These Rust Data lists include Server name on in-game server list: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Server name on in-game server list?

Read by the game's server browser, the tags Server name on in-game server list publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Server name on in-game server list?

In Rust, F1 opens the console: type client.connect 37.212.85.32:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players Slot count: 5.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build The server runs build 166586.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,328 players 11,732 servers online