Rust Data

rustdata.spaceservers37.212.9.181:28017.ipynb

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Offline 37.212.9.181:28015 checked 29d ago

GFTS#1

Connect

srv = rust.server("37.212.9.181:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/3 # 33% full
7-day average 0 # peak –
rank #14,529 # top 61%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.212.9.181:28015
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 14:34 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average436/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average384/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average143/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does GFTS#1 rank?

Rank #14,529 on seven-day player hours for GFTS#1, within the top 61% of all ranked servers.

How full does GFTS#1 run?

GFTS#1 returns no live count at this refresh, having last been seen 29 days 20 hours ago.

About the server

Which Rust version is GFTS#1 on?

Rust network protocol 2633 and build 165217 on Windows is what GFTS#1 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is GFTS#1, and is it up?

GFTS#1 is offline at this refresh; the last response came 29 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 29 September 2026.

Which location does GFTS#1 run from?

No region is published by GFTS#1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.212.9.181:28015.

Map and rules

Which settings and rules does GFTS#1 run?

No gather rate appears in the name: GFTS#1. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has GFTS#1 loaded?

GFTS#1 runs a procedural map, which the game generates.

Wipe schedule

When does GFTS#1 wipe, and how often?

A rhythm cannot be read from the wipes of GFTS#1 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 29 days 20 hours ago.

Lists and tags

Which Rust Data filters and lists contain GFTS#1?

The Rust Data lists that GFTS#1 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on GFTS#1?

Read by the game's server browser, the tags GFTS#1 publishes are: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): The server lists 3 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to GFTS#1?

The manual route: launch Rust, F1, then client.connect 37.212.9.181:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp3
Max players The server lists 3 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,312 players 11,738 servers online