Rust Data

rustdata.spaceservers37.214.5.139:28017.ipynb

Run all rust-data · live

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Offline 37.214.5.139:28015 checked 29d ago

myserver

Connect

srv = rust.server("37.214.5.139:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #15,434 # top 65%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.214.5.139:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 11:50 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average575/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average93/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average87/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average208/225

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does myserver rank?

Over the last seven days myserver sits at #15,434 on player hours, in the top 65% of ranked servers.

What population does myserver carry?

Offline now for myserver, with the last sample 29 days ago.

Server data

Which Rust version is myserver on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by myserver. Steam updates your game for you, but the protocol must match to join.

Is myserver up, and what does its uptime show?

The latest sample has myserver offline, with a last sighting 29 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 29 September 2026.

Which location does myserver run from?

No region is published by myserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 37.214.5.139:28015 is its address.

Map and rules

Which rules apply on myserver, and what settings?

You will not find a gather rate in the string myserver. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has myserver selected?

myserver runs a procedural map, which the game generates.

Wipe schedule

When does myserver wipe, and on what schedule?

Too few wipes are on record for myserver to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 32 days 2 hours ago.

Lists and tags

Where does myserver appear among Rust Data lists and filters?

The Rust Data lists that myserver fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on myserver hold?

These tags are published by myserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into myserver?

In Rust, F1 opens the console: type client.connect 37.214.5.139:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,645 players 11,830 servers online