Rust Data

rustdata.spaceservers37.214.5.88:28016.ipynb

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Offline 37.214.5.88:28015 checked 15d ago

AkiroRust

Connect

srv = rust.server("37.214.5.88:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/500 # 0% full
7-day average 0 # peak –
rank #11,588 # top 54%
last wipe 16d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct16 Oct18 Oct20 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 14:13 UTC16d ago 2 NaN running 2
1 Sun 11 Oct, 20:03 UTC17d ago 2 NaN 0.8 days 1
2 Sat 10 Oct, 17:40 UTC18d ago 2 NaN 1.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.214.5.88:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 16:07 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average237/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average138/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average30/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average0/200

Quick answers

From the figures on this page.

Population

How does AkiroRust compare in the rankings?

Over the last seven days AkiroRust sits at #11,588 on player hours, in the top 54% of ranked servers.

How full does AkiroRust run?

The current row shows AkiroRust offline; the last response was 15 days 4 hours ago.

Server data

Which Rust version is AkiroRust on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by AkiroRust. The protocol has to match before you can join, and Steam does the updating.

How reliable is AkiroRust, and is it online now?

The latest sample has AkiroRust offline, with a last sighting 15 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 10 October 2026.

In which location is AkiroRust hosted?

For AkiroRust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.214.5.88:28015 is its address.

Settings and map

What rules and settings are recorded for AkiroRust?

The name AkiroRust carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has AkiroRust loaded?

The game generates its map: procedural, on AkiroRust.

Wipes and dates

On what schedule does AkiroRust wipe?

No next wipe can be predicted for AkiroRust, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 16 days 8 hours ago, and that is the one in play.

On AkiroRust, what happens on wipe day?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 2 hours after it began.

Tags and filters

Where does AkiroRust appear among Rust Data lists and filters?

The Rust Data lists that AkiroRust fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on AkiroRust hold?

Read by the game's server browser, the tags AkiroRust publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to AkiroRust?

The manual route: launch Rust, F1, then client.connect 37.214.5.88:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,561 players 11,697 servers online