Rust Data

rustdata.spaceservers37.215.46.24:28016.ipynb

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Offline 37.215.46.24:28015 checked 21d ago

My Server Name

teams off hardcore

Connect

srv = rust.server("37.215.46.24:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,674 # top 62%
last wipe 21d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctSat 3 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 16:30 UTC21d ago 1 NaN running 1
1 Sat 3 Oct, 18:21 UTC25d ago 1 held half 3.9 days 1
2 Sat 3 Oct, 10:44 UTC25d ago 1 NaN 0.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.215.46.24:28015
region
–
max players
500
group limit
teams off
wipe schedule
–
last wipe
7 Oct 2026, 16:30 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average8/200
1[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average4/400
2Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average2/75
3Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average6/100
4[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average2/400
5Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average1/150

Quick answers

From the figures on this page.

Player counts

What position does My Server Name take in the server rankings?

Over the last seven days My Server Name sits at #13,674 on player hours, in the top 62% of ranked servers.

How full does My Server Name run?

My Server Name returns no live count at this refresh, having last been seen 21 days 11 hours ago.

About the server

What is the Rust version on My Server Name?

Version Rust network protocol 2634 and build 166586 on Windows is reported by My Server Name. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Server Name, and is it online now?

My Server Name is offline at this refresh; the last response came 21 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 3 October 2026.

Which location does My Server Name run from?

For My Server Name, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.215.46.24:28015.

Rules, settings, map

What rules and settings are recorded for My Server Name?

The name My Server Name carries no gather rate. The field for group size is empty. Recorded as hardcore, Facepunch at its most unforgiving. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name selected?

The game generates its map: procedural, on My Server Name.

Wipe schedule

When does My Server Name wipe, and on what schedule?

My Server Name wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 21 days 14 hours ago, and that is the one in play.

On My Server Name, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Which Rust Data filters and lists contain My Server Name?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp500 (Max players): The server lists 500 slots; ts0 (Group limit): No teams: the setting is disabled; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join My Server Name?

In Rust, F1 opens the console: type client.connect 37.215.46.24:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166586,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher option.
mp500
Max players The server lists 500 slots.
ts0
Group limit No teams: the setting is disabled.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build Recorded game build: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,993 players 11,617 servers online