Rust Data

rustdata.spaceservers37.22.28.104:28016.ipynb

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Offline 37.22.28.104:28015 checked 22d ago

My PvE Server

pve

Connect

srv = rust.server("37.22.28.104:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,983 # top 71%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.22.28.104:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 08:28 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average3/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average11/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average13/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average20/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average13/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average2/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My PvE Server rank?

Over the last seven days My PvE Server sits at #15,983 on player hours, in the top 71% of ranked servers.

How many players does My PvE Server hold at once?

My PvE Server returns no live count at this refresh, having last been seen 22 days 20 hours ago.

Server data

What Rust version does My PvE Server run?

The build is Rust network protocol 2634 and build 166702 on Windows, run by My PvE Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My PvE Server, and is it online now?

The latest sample has My PvE Server offline, with a last sighting 22 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 5 October 2026.

Where does My PvE Server sit?

For My PvE Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.22.28.104:28015.

Map and rules

Which rules apply on My PvE Server, and what settings?

You will not find a gather rate in the string My PvE Server. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has My PvE Server selected?

A procedural map runs on My PvE Server, generated by the game.

Wipes and dates

On what schedule does My PvE Server wipe?

Too few wipes are on record for My PvE Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 22 days 22 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold My PvE Server, and which filters?

The Rust Data lists that My PvE Server fits are: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meanings do the tags on My PvE Server hold?

These tags are published by My PvE Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166702 (Build): The server runs build 166702; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into My PvE Server?

In Rust, F1 opens the console: type client.connect 37.22.28.104:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166702,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166702
Build The server runs build 166702.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,326 players 11,626 servers online