Rust Data

rustdata.spaceservers37.221.76.139:28108.ipynb

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Online 37.221.76.139:28023 checked 11m ago

A Rust Server

Connect

srv = rust.server("37.221.76.139:28108")
print(srv.connect_command)

Right now

srv.summary()
players now 0/350 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 13d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of A Rust Server
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
37.221.76.139:28023
region
–
max players
350
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 13:09 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average169/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average169/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average81/200

Quick answers

From the figures on this page.

Player counts

How does A Rust Server compare in the rankings?

Over the last seven days A Rust Server sits at #15,341 on player hours, in the top 69% of ranked servers.

How many players does A Rust Server hold at once?

A Rust Server reports 0 players at this refresh, with 350 slots configured. Over the last seven days it averaged 0 players.

Server facts

How smoothly does A Rust Server run?

The 48-hour average is 45 server fps, with a low of 1. The entity count peaked at 47,729, covering buildings, deployables and the rest of the world. A high of 1,867 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does A Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you, but the protocol must match to join.

Is A Rust Server up, and what does its uptime show?

A Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 2 days 10 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 15 October 2026.

In which location is A Rust Server hosted?

For A Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.221.76.139:28023 is its address.

Settings and map

What rules and settings are recorded for A Rust Server?

The name A Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has A Rust Server loaded?

A Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does A Rust Server wipe, and on what schedule?

Too few wipes are on record for A Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 17 hours ago.

Tags, lists

Where does A Rust Server appear among Rust Data lists and filters?

The Rust Data lists that A Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on A Rust Server?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): Slot count: 350; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join A Rust Server?

The manual route: launch Rust, F1, then client.connect 37.221.76.139:28023. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp350
Max players Slot count: 350.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,332 players 11,614 servers online