Online EU 37.230.137.162:20530 checked 14m ago
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS
Connect
srv = rust.server("37.230.137.162:20531")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 10% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 20d 22h | Thu 19 Nov, 18:16 UTC | wipe |
| 2 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 41d 22h | Thu 10 Dec, 18:16 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 18:16 UTC1h ago | NaN | NaN | running | 3 |
| 1 | Thu 15 Oct, 18:09 UTC14d ago | 17 | NaN | NaN | 5 |
| 2 | Thu 1 Oct, 18:15 UTC FW28d ago | 13 | halved by day 11 | 14 days | 5 |
| 3 | Thu 17 Sep, 18:15 UTC42d ago | 17 | halved by day 7 | 14 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 158279431
- map
- Procedural Map
- size
- 3750
- seed
- 158279431
Server
srv.info()- address
- 37.230.137.162:20530
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 29 Oct 2026, 18:16 UTC
- hostname
- 2.rustmax.ru
- first seen
- 13 Sep 2026
Operator · rustmax.ru
rust.servers(operator="rustmax.ru").sort_values("players")
| server | players | |
|---|---|---|
| 0 | #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS | 15/50 |
2 servers publish a rustmax.ru hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 245 on average | 321/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 65/100 |
| 2 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 27 on average | 13/200 |
| 3 | [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases | EU · groups of 10+ · biweekly · 26 on average | 54/100 |
| 4 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 25 on average | 86/100 |
| 5 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 24 on average | 49/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS rank?
Player hours over the last seven days: #2,327 for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS, #895 in Europe, within the top 10% of the ranked set.
How many players does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS hold at once?
The sample now reads 11 players for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS, out of 50 slots. Over the last seven days it averaged 2 players and peaked at 10. Peak hour in the last 48 hours: 18:00 UTC, mean 8 players.
Server data
What does performance look like on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
Averaged over 48 hours: 70 server fps, never under 25. The entity count peaked at 107,055, covering buildings, deployables and the rest of the world. A high of 4,188 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run?
Rust network protocol 2635 and build 168909 on Linux is what #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS runs. The protocol has to match before you can join, and Steam does the updating.
Is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS up, and what does its uptime show?
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS reports itself online at the current refresh. Count back 8 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run from?
In Europe, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 37.230.137.162:20530.
Settings and map
What rules and settings are recorded for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
1x gather is what the name states, and the name is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS loaded?
The game generates the map on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS: procedural, size 3,750, seed 158279431. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS wipe, and how often?
The wipe rhythm for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is every 3 weeks on Thursday at 18:16 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 1 hours ago. The tags list a two-weekly wipe cycle.
What is wipe day on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS like?
Across recent wipes the busiest point averaged 16 players. 26 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 7.
Tags and filters
Where does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS appear among Rust Data lists and filters?
These Rust Data lists include #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust servers named for the undead. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x; Players now: At least 10.
Who operates #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
The same operator most likely runs #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS and 1 other server we track, as all publish a rustmax.ru hostname.
Which meanings do the tags on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS hold?
These tags are published by #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
The manual route: launch Rust, F1, then client.connect 37.230.137.162:20530. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://rustmax.gamestores.app is the website recorded for it.
