Rust Data

rustdata.spaceservers37.230.137.162:20531.ipynb

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Online EU 37.230.137.162:20530 checked 14m ago

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS

1x biweekly wipes vanillamoddedoxidepve

Connect

srv = rust.server("37.230.137.162:20531")
print(srv.connect_command)

Right now

srv.summary()
players now 11/50 # 22% full
7-day average 2 # peak 10
rank #2,327 # top 10% · #895 in EU
last wipe 1h ago # biweekly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak16players, last three wipes
crowd held0%else halves by day 7

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
120d 22hThu 19 Nov, 18:16 UTCwipe
234d 23hThu 3 Dec, 19:00 UTCFW force wipe
341d 22hThu 10 Dec, 18:16 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 18:16 UTC1h ago NaN NaN running 3
1 Thu 15 Oct, 18:09 UTC14d ago 17 NaN NaN 5
2 Thu 1 Oct, 18:15 UTC FW28d ago 13 halved by day 11 14 days 5
3 Thu 17 Sep, 18:15 UTC42d ago 17 halved by day 7 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3750 · seed 158279431
Map of #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS
map
Procedural Map
size
3750
seed
158279431
Open on RustMaps

Server

srv.info()
address
37.230.137.162:20530
region
EU
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
29 Oct 2026, 18:16 UTC
hostname
2.rustmax.ru
first seen
13 Sep 2026

Operator · rustmax.ru

rust.servers(operator="rustmax.ru").sort_values("players")

2 servers publish a rustmax.ru hostname.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 245 on average321/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average65/100
2RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average13/200
3[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average54/100
4[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 25 on average86/100
5PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average49/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS rank?

Player hours over the last seven days: #2,327 for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS, #895 in Europe, within the top 10% of the ranked set.

How many players does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS hold at once?

The sample now reads 11 players for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS, out of 50 slots. Over the last seven days it averaged 2 players and peaked at 10. Peak hour in the last 48 hours: 18:00 UTC, mean 8 players.

Server data

What does performance look like on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Averaged over 48 hours: 70 server fps, never under 25. The entity count peaked at 107,055, covering buildings, deployables and the rest of the world. A high of 4,188 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run?

Rust network protocol 2635 and build 168909 on Linux is what #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS runs. The protocol has to match before you can join, and Steam does the updating.

Is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS up, and what does its uptime show?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS reports itself online at the current refresh. Count back 8 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run from?

In Europe, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 37.230.137.162:20530.

Settings and map

What rules and settings are recorded for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

1x gather is what the name states, and the name is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS loaded?

The game generates the map on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS: procedural, size 3,750, seed 158279431. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS wipe, and how often?

The wipe rhythm for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is every 3 weeks on Thursday at 18:16 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 1 hours ago. The tags list a two-weekly wipe cycle.

What is wipe day on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS like?

Across recent wipes the busiest point averaged 16 players. 26 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 7.

Tags and filters

Where does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS appear among Rust Data lists and filters?

These Rust Data lists include #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust servers named for the undead. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x; Players now: At least 10.

Who operates #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

The same operator most likely runs #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS and 1 other server we track, as all publish a rustmax.ru hostname.

Which meanings do the tags on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS hold?

These tags are published by #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

The manual route: launch Rust, F1, then client.connect 37.230.137.162:20530. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://rustmax.gamestores.app is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,347 players 11,869 servers online