Online EU 37.230.137.172:20600 checked 33m ago
A Rust Server
Connect
srv = rust.server("37.230.137.172:20601")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 22:28 UTC FW28d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 555770983
- map
- Procedural Map
- size
- 1000
- seed
- 555770983
Server
srv.info()- address
- 37.230.137.172:20600
- region
- EU
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 22:35 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 79 on average | 35/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 76 on average | 54/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 73 on average | 109/1000 |
Quick answers
From the figures on this page.
Player counts
What position does A Rust Server take in the server rankings?
On seven-day player hours A Rust Server is #15,136 overall and #2,508 in Europe, inside the top 68% of all ranked servers.
How full does A Rust Server run?
Current row: 0 players on A Rust Server, against 5 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 0 players.
Server facts
How well does A Rust Server perform?
Averaged over 48 hours: 240 server fps, never under 230. Buildings, deployables and all else in the world took the count as high as 2,663 entities. The memory field tops out at 1,468 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is A Rust Server on?
The build is Rust network protocol 2635 and build 167781 on Linux, run by A Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is A Rust Server, and is it up?
The current sample puts A Rust Server online. A restart about 5 days 10 hours ago is what its reported uptime implies. Uptime of 95% across the last 7 full days: 159 hours of 168. The first row Rust Data holds for it is dated 15 September 2026.
In which location is A Rust Server hosted?
With its EU tag, A Rust Server lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 37.230.137.172:20600.
Map and rules
What rules and settings are recorded for A Rust Server?
You will not find a gather rate in the string A Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has A Rust Server loaded?
A Rust Server runs a procedural map of size 1,000 with seed 555770983, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does A Rust Server wipe?
The only wipe A Rust Server takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 28 days 2 hours ago. A monthly wipe schedule is published in its tags.
On A Rust Server, what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain A Rust Server?
The Rust Data lists that A Rust Server fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to A Rust Server?
The manual route: launch Rust, F1, then client.connect 37.230.137.172:20600. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://hosting.alkad.org/.
