Rust Data

rustdata.spaceservers37.230.137.172:20801.ipynb

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Online EU 37.230.137.172:20800 checked 34m ago

RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10

2x weekly wipes vanillamoddedoxide

Connect

srv = rust.server("37.230.137.172:20801")
print(srv.connect_command)

Right now

srv.summary()
players now 0/225 # 0% full
7-day average 0 # peak 2
rank #7,561 # top 34% · #2052 in EU
last wipe 13d ago # weekly schedule
next wipe 11h # Fri 30 Oct, 12:10 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75102:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 12:10 UTC, in 11h. # Its weekly schedule tag · low confidence

usual gap7.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 6

Coming wipes

inatkind
011hFri 30 Oct, 12:10 UTCwipe
16d 17hThu 5 Nov, 19:00 UTCFW force wipe
27d 11hFri 6 Nov, 12:10 UTCwipe
314d 11hFri 13 Nov, 12:10 UTCwipe
421d 11hFri 20 Nov, 12:10 UTCwipe
528d 11hFri 27 Nov, 12:10 UTCwipe
634d 17hThu 3 Dec, 19:00 UTCFW force wipe
735d 11hFri 4 Dec, 12:10 UTCwipe

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 12:10 UTC13d ago 3 NaN running 0
1 Fri 9 Oct, 12:34 UTC20d ago 2 held half 7 days 0
2 Fri 2 Oct, 09:15 UTC27d ago 4 halved by day 6 7.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2750 · seed 890027565
Map of RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10
map
Procedural Map
size
2750
seed
890027565
Open on RustMaps

Server

srv.info()
address
37.230.137.172:20800
region
EU
max players
225
group limit
99 max
wipe schedule
weekly
last wipe
16 Oct 2026, 12:10 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
RETRO RUST #2 · Рейты x2 · Длинный день · Моментальный крафт · Ускоренная плавка · Увеличенные стаки · Система кланов /clan · Трейд /trade · Ивенты · Магазин проекта - https://retrorust.store

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 339 on average218/270
1MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average19/1000
2MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 290 on average66/1900
3Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average30/100
4РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average30/100
5VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average2/100

Quick answers

From the figures on this page.

Population

How does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 compare in the rankings?

Ranked #7,561 on seven-day player hours, RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 is #2,052 in Europe and in the top 34% of all ranked servers.

How many players does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 hold at once?

RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 reports 0 players at this refresh, with 225 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 0 players.

About the server

What does performance look like on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

Averaged over 48 hours: 230 server fps, never under 218. The entity count peaked at 40,138, covering buildings, deployables and the rest of the world. Memory peaked at 2,843 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10. The protocol has to match before you can join, and Steam does the updating.

Is RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 up, and what does its uptime show?

RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 reports itself online at the current refresh. Count back 5 days 10 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 159 of 168, 95%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 hosted?

The EU tag is what RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 37.230.137.172:20800.

Map and rules

What rules and settings are recorded for RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

Gather sits at 2x, read from the server's own name: RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10. 99 players is the maximum per group. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Which map has RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 loaded?

The game generates the map on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10: procedural, size 2,750, seed 890027565. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 wipe?

The prediction follows the tag, because RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Friday 30 October at 12:10 UTC. This world was created 13 days 12 hours ago. The tags list wipes as weekly.

On RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10, what happens on wipe day?

The average peak over recent wipes is 3 players. 26 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the wipes where it did not hold, half was lost by day 6.

Tags, lists

Where does RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 appear among Rust Data lists and filters?

These Rust Data lists include RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10: EU Rust servers, Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meanings do the tags on RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10 hold?

The game's server browser reads these tags from RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10: gmvanilla (Game mode): Game mode: vanilla survival; mp225 (Max players): Slot count: 225; ts99 (Group limit): The team cap is 99; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into RETRO RUST #2 X2|NOLIMIT|EVENT GLOBAL 16.10?

The manual route: launch Rust, F1, then client.connect 37.230.137.172:20800. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://retrorust.store/#/app/store/.

Server tags · what each one means

srv.tags.decode()

Published as mp225,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts99,^o,^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp225
Max players Slot count: 225.
ts99
Group limit The team cap is 99.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online