Online EU 37.230.137.36:20510 checked 38m ago
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]
Connect
srv = rust.server("37.230.137.36:20511")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 09:13 UTC, in 8h. # Every Friday at 09:13 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8h | Fri 30 Oct, 09:13 UTC | wipe |
| 1 | 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 7d 8h | Fri 6 Nov, 09:13 UTC | wipe |
| 3 | 14d 8h | Fri 13 Nov, 09:13 UTC | wipe |
| 4 | 21d 8h | Fri 20 Nov, 09:13 UTC | wipe |
| 5 | 28d 8h | Fri 27 Nov, 09:13 UTC | wipe |
| 6 | 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 35d 8h | Fri 4 Dec, 09:13 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 09:13 UTC6d ago | 5 | NaN | running | 0 |
| 1 | Fri 16 Oct, 09:13 UTC13d ago | 5 | halved by day 3 | 7 days | 0 |
| 2 | Fri 9 Oct, 09:12 UTC20d ago | 4 | halved by day 6 | 7 days | 0 |
| 3 | Fri 2 Oct, 09:14 UTC27d ago | 5 | halved by day 3 | 7 days | 0 |
| 4 | Fri 25 Sep, 09:13 UTC34d ago | 5 | halved by day 6 | 7 days | 1 |
| 5 | Fri 18 Sep, 09:13 UTC41d ago | 7 | halved by day 4 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 2010758542
- map
- Procedural Map
- size
- 3500
- seed
- 2010758542
Server
srv.info()- address
- 37.230.137.36:20510
- region
- EU
- max players
- 250
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 23 Oct 2026, 09:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 339 on average | 218/270 |
| 1 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 319 on average | 19/1000 |
| 2 | MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 | EU · groups of 300+ · 2x · weekly · 290 on average | 66/1900 |
| 3 | Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 288 on average | 30/100 |
| 4 | РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 218 on average | 30/100 |
| 5 | VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 131 on average | 2/100 |
Quick answers
From the figures on this page.
Population
How does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] compare in the rankings?
Player hours over the last seven days: #2,738 for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], #1,045 in Europe, within the top 12% of the ranked set.
How many players does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] hold at once?
The sample now reads 0 players for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], out of 250 slots. Over the last seven days it averaged 1 players and peaked at 6. Peak hour in the last 48 hours: 17:00 UTC, mean 2 players.
Server facts
How smoothly does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] run?
The 48-hour average is 148 server fps, with a low of 85. Entity numbers reached 76,941, and that includes buildings, deployables and the rest. The memory field tops out at 3,332 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. The protocol has to match before you can join, and Steam does the updating.
How reliable is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], and is it online now?
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] reports itself online at the current refresh. A restart about 21 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] sit?
With its EU tag, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 37.230.137.36:20510 is its address.
Map and rules
What rules and settings are recorded for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Gather sits at 2x, read from the server's own name: SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
What is the map on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Size 3,500, seed 2010758542: the procedural map on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] wipe?
The wipe rhythm for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is every Friday at 09:13 UTC. The schedule puts the next wipe on Friday 30 October at 09:13 UTC. This world was created 6 days 15 hours ago. A weekly wipe schedule is published in its tags.
What is wipe day on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] like?
The average peak over recent wipes is 5 players. The crowd on the latest wipe topped out 3 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 4.
Tags and filters
Which lists on Rust Data hold SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], and which filters?
These Rust Data lists include SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]: EU Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Which meanings do the tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] hold?
The game's server browser reads these tags from SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]: gmvanilla (Game mode): Game mode: vanilla survival; mp250 (Max players): Slot count: 250; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Enter client.connect 37.230.137.36:20510 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://m.vk.com/rust_skynet is the website recorded for it.
