Rust Data

rustdata.spaceservers37.230.162.214:20521.ipynb

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Online EU 37.230.162.214:20520 checked 31m ago

Moon RUST | X2 | semi-classic

2x weekly wipes vanillamoddedoxide

Connect

srv = rust.server("37.230.162.214:20521")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 4
rank #5,485 # top 25% · #1802 in EU
last wipe 6d ago # weekly schedule
next wipe 15h # Fri 30 Oct, 16:35 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75102:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 16:35 UTC, in 15h. # Its weekly schedule tag · low confidence

wipe-day peak4players, last three wipes

Coming wipes

inatkind
015hFri 30 Oct, 16:35 UTCwipe
16d 17hThu 5 Nov, 19:00 UTCFW force wipe
27d 15hFri 6 Nov, 16:35 UTCwipe
314d 15hFri 13 Nov, 16:35 UTCwipe
421d 15hFri 20 Nov, 16:35 UTCwipe
528d 15hFri 27 Nov, 16:35 UTCwipe
634d 17hThu 3 Dec, 19:00 UTCFW force wipe
735d 15hFri 4 Dec, 16:35 UTCwipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 16:35 UTC6d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1940559544
Map of Moon RUST | X2 | semi-classic
map
Procedural Map
size
3500
seed
1940559544
Open on RustMaps

Server

srv.info()
address
37.230.162.214:20520
region
EU
max players
100
group limit
8, the default
wipe schedule
weekly
last wipe
23 Oct 2026, 18:48 UTC
hostname
–
first seen
19 Oct 2026

About this server · in its own words

print(srv.description)
Moon RUST | X2 | semi-classic : активная администрация и нету читеров к томуже нету лишних плагинов и проводятся часто розыгрыши и конкурсы

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average218/270
1MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average19/1000
2MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 290 on average66/1900
3Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average30/100
4РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average30/100
5VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average2/100

Quick answers

From the figures on this page.

Player counts

How does Moon RUST | X2 | semi-classic compare in the rankings?

Ranked #5,485 on seven-day player hours, Moon RUST | X2 | semi-classic is #1,802 in Europe and in the top 25% of all ranked servers.

What population does Moon RUST | X2 | semi-classic carry?

Moon RUST | X2 | semi-classic reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 10:00 UTC, mean 1 players.

Server facts

How well does Moon RUST | X2 | semi-classic perform?

The 48-hour average is 105 server fps, with a low of 85. Buildings, deployables and all else in the world took the count as high as 71,313 entities. A high of 4,009 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Moon RUST | X2 | semi-classic on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Moon RUST | X2 | semi-classic. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Moon RUST | X2 | semi-classic, and is it online now?

Moon RUST | X2 | semi-classic reports itself online at the current refresh. A restart about 6 days 4 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 143 of 168, 85%. The first row Rust Data holds for it is dated 19 October 2026.

Which location does Moon RUST | X2 | semi-classic run from?

With its EU tag, Moon RUST | X2 | semi-classic lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.230.162.214:20520 is its address.

Rules, settings, map

What rules and settings are recorded for Moon RUST | X2 | semi-classic?

Gather sits at 2x, read from the server's own name: Moon RUST | X2 | semi-classic. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

What is the map on Moon RUST | X2 | semi-classic?

Moon RUST | X2 | semi-classic runs a procedural map of size 3,500 with seed 1940559544, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Moon RUST | X2 | semi-classic wipe, and on what schedule?

Too few wipes are on record for Moon RUST | X2 | semi-classic to confirm its schedule, so the tag drives the prediction. Friday 30 October at 16:35 UTC is when the next wipe is due. A new world was started 6 days 6 hours ago, and that is the one in play. The tags list wipes as weekly.

What is wipe day on Moon RUST | X2 | semi-classic like?

Across recent wipes the busiest point averaged 4 players. 4 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Moon RUST | X2 | semi-classic, and which filters?

On Rust Data, Moon RUST | X2 | semi-classic appears in these lists: EU Rust servers, Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you read the server tags on Moon RUST | X2 | semi-classic?

Read by the game's server browser, the tags Moon RUST | X2 | semi-classic publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Moon RUST | X2 | semi-classic?

Enter client.connect 37.230.162.214:20520 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://hosting.alkad.org/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online