Offline 37.230.61.80:28015 checked 11d ago
Local 1x1 (no EAC)
Connect
srv = rust.server("37.230.61.80:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.230.61.80:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 23:15 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 144/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 118/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 34/200 |
Quick answers
From the figures on this page.
Population data
What position does Local 1x1 (no EAC) take in the server rankings?
Over the last seven days Local 1x1 (no EAC) sits at #13,712 on player hours, in the top 63% of ranked servers.
How many players does Local 1x1 (no EAC) hold at once?
The current row shows Local 1x1 (no EAC) offline; the last response was 11 days 14 hours ago.
About the server
Which Rust version is Local 1x1 (no EAC) on?
Rust network protocol 2634 and build 167398 on Windows is what Local 1x1 (no EAC) runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Local 1x1 (no EAC), and is it up?
The latest sample has Local 1x1 (no EAC) offline, with a last sighting 11 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.
In which location is Local 1x1 (no EAC) hosted?
There is no region published for Local 1x1 (no EAC). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 37.230.61.80:28015 is its address.
Map and rules
What rules and settings are recorded for Local 1x1 (no EAC)?
No gather rate appears in the name: Local 1x1 (no EAC). Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.
What is the map on Local 1x1 (no EAC)?
A procedural map runs on Local 1x1 (no EAC), generated by the game.
Wipe data
When does Local 1x1 (no EAC) wipe, and on what schedule?
The record for Local 1x1 (no EAC) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 5 hours ago.
Lists and tags
Which Rust Data filters and lists contain Local 1x1 (no EAC)?
These Rust Data lists include Local 1x1 (no EAC): Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Local 1x1 (no EAC) hold?
The game's server browser reads these tags from Local 1x1 (no EAC): gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Local 1x1 (no EAC)?
In Rust, F1 opens the console: type client.connect 37.230.61.80:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.