Rust Data

rustdata.spaceservers37.26.133.10:28016.ipynb

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Offline 37.26.133.10:28015 checked 4d ago

Ru ETERNALS [X2-X5] | Bots | Skins | Mods

2x moddedoxide

Connect

srv = rust.server("37.26.133.10:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,405 # top 69%
last wipe 81d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.26.133.10:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
7 Aug 2026, 21:57 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 714 on average520/650
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 535 on average359/425
2Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average12/100
3EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 320 on average201/230
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 295 on average211/1000
5Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 295 on average89/150

Quick answers

From the figures on this page.

Player counts

How does Ru ETERNALS [X2-X5] | Bots | Skins | Mods compare in the rankings?

Player hours over seven days put Ru ETERNALS [X2-X5] | Bots | Skins | Mods at #15,405, in the top 69% of the ranked set.

How full does Ru ETERNALS [X2-X5] | Bots | Skins | Mods run?

Ru ETERNALS [X2-X5] | Bots | Skins | Mods returns no live count at this refresh, having last been seen 4 days 3 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does Ru ETERNALS [X2-X5] | Bots | Skins | Mods run?

The build is Rust network protocol 2632 and build 160556 on Windows, run by Ru ETERNALS [X2-X5] | Bots | Skins | Mods. Joining needs the same protocol on your game; Steam handles the update.

Is Ru ETERNALS [X2-X5] | Bots | Skins | Mods up, and what does its uptime show?

The latest sample has Ru ETERNALS [X2-X5] | Bots | Skins | Mods offline, with a last sighting 4 days 3 hours ago. Uptime of 0% across the last 3 full days: 0 hours of 72. Rust Data logged it first on 23 October 2026.

Where does Ru ETERNALS [X2-X5] | Bots | Skins | Mods sit?

The name of Ru ETERNALS [X2-X5] | Bots | Skins | Mods points to Europe, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.26.133.10:28015.

Map and rules

What rules and settings are recorded for Ru ETERNALS [X2-X5] | Bots | Skins | Mods?

The name carries the figure: Ru ETERNALS [X2-X5] | Bots | Skins | Mods runs 2x gather. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.

What is the map on Ru ETERNALS [X2-X5] | Bots | Skins | Mods?

A procedural map runs on Ru ETERNALS [X2-X5] | Bots | Skins | Mods, generated by the game.

Wipe schedule

When does Ru ETERNALS [X2-X5] | Bots | Skins | Mods wipe, and on what schedule?

A rhythm cannot be read from the wipes of Ru ETERNALS [X2-X5] | Bots | Skins | Mods on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 81 days 1 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold Ru ETERNALS [X2-X5] | Bots | Skins | Mods, and which filters?

On Rust Data, Ru ETERNALS [X2-X5] | Bots | Skins | Mods appears in these lists: EU Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the server tags on Ru ETERNALS [X2-X5] | Bots | Skins | Mods?

The game's server browser reads these tags from Ru ETERNALS [X2-X5] | Bots | Skins | Mods: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs160556 (Build): The server runs build 160556; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Ru ETERNALS [X2-X5] | Bots | Skins | Mods?

In Rust, F1 opens the console: type client.connect 37.26.133.10:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2632
Protocol The server speaks protocol 2632, so match your game version.
cs160556
Build The server runs build 160556.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,286 players 11,755 servers online