Rust Data

rustdata.spaceservers37.26.136.61:28026.ipynb

Run all rust-data · live

‹ All servers

Online 37.26.136.61:28025 checked 6m ago

Moldova Classic

Connect

srv = rust.server("37.26.136.61:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 1 # peak 7
rank #2,815 # top 13%
last wipe 26d ago # no schedule published
next wipe 8d 19h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246800:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. # The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

inatkind
08d 19hThu 5 Nov, 19:00 UTCFW force wipe
136d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:32 UTC FW26d ago 7 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 753808557
Map of Moldova Classic
map
Procedural Map
size
5000
seed
753808557
Open on RustMaps

Server

srv.info()
address
37.26.136.61:28025
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:32 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Добро пожаловать на классический сервер Rust! Здесь вайп проходит 1 раз в месяц: прошлый — 06.08.2026. следующий — 01.10.2026. Приятной игры и хорошего настроения!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average459/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average28/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average48/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average212/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average79/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average94/150

Quick answers

From the figures on this page.

Population data

How does Moldova Classic compare in the rankings?

Over the last seven days Moldova Classic sits at #2,815 on player hours, in the top 13% of ranked servers.

What population does Moldova Classic carry?

The sample now reads 0 players for Moldova Classic, out of 200 slots. Over the last seven days it averaged 1 players and peaked at 7. Averaged by hour over 48 hours, 18:00 UTC is the busiest, at 5 players.

Server data

How well does Moldova Classic perform?

Averaged over 48 hours: 50 server fps, never under 18. Entity numbers reached 160,128, and that includes buildings, deployables and the rest. The memory field tops out at 3,898 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Moldova Classic run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Moldova Classic. The protocol has to match before you can join, and Steam does the updating.

How reliable is Moldova Classic, and is it online now?

Online is the state at the latest refresh for Moldova Classic. Count back 16 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

Which location does Moldova Classic run from?

No region is published by Moldova Classic. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 37.26.136.61:28025 is its address.

Rules, settings, map

What rules and settings are recorded for Moldova Classic?

No gather rate appears in the name: Moldova Classic. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Moldova Classic selected?

The game generates the map on Moldova Classic: procedural, size 5,000, seed 753808557. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Moldova Classic wipe?

A single wipe each month, the force wipe, is all Moldova Classic does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 5 hours ago.

What is wipe day on Moldova Classic like?

The average peak over recent wipes is 7 players. 47 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Moldova Classic appear among Rust Data lists and filters?

These Rust Data lists include Moldova Classic: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Moldova Classic?

The game's server browser reads these tags from Moldova Classic: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Moldova Classic?

In Rust, F1 opens the console: type client.connect 37.26.136.61:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players The server lists 200 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,260 players 11,722 servers online