Online EU 37.26.136.61:28055 checked 5m ago
Moldova_X1000
Connect
srv = rust.server("37.26.136.61:28056")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 16:57 UTC, in 1d 18h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 18h | Thu 29 Oct, 16:57 UTC | wipe |
| 1 | 8d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 18h | Thu 12 Nov, 16:57 UTC | wipe |
| 3 | 29d 18h | Thu 26 Nov, 16:57 UTC | wipe |
| 4 | 36d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 18h | Thu 10 Dec, 16:57 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 16:57 UTC12d ago | 5 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:22 UTC FW26d ago | 3 | held half | 13.9 days | 0 |
| 2 | Fri 18 Sep, 10:42 UTC39d ago | 4 | halved by day 5 | 13.3 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 76 on average | 122/150 |
| 1 | PROSTOJ CLASSIC #5 [X10|SKINS] | EU · groups of 100+ · 10x · biweekly · 10 on average | 4/100 |
| 2 | [EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTS | EU · groups of 8+ · 10x · biweekly · 3 on average | 1/50 |
| 3 | Turbo Rust 10x | PvP | MyMini | SkinBox | x10 | EU · groups of 20+ · 10x · biweekly · 2 on average | 0/10 |
| 4 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 337 on average | 368/450 |
| 5 | Atlas - EU 2X Medium | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · biweekly · 231 on average | 29/100 |
Quick answers
From the figures on this page.
Population data
What position does Moldova_X1000 take in the server rankings?
Player hours over the last seven days: #4,429 for Moldova_X1000, #1,566 in Europe, within the top 20% of the ranked set.
What population does Moldova_X1000 carry?
Current row: 1 players on Moldova_X1000, against 50 slots. Over the last seven days it averaged 0 players and peaked at 4. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 1 players.
Server facts
How smoothly does Moldova_X1000 run?
Averaged over 48 hours: 34 server fps, never under 7. The entity count peaked at 64,125, covering buildings, deployables and the rest of the world. A high of 3,108 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Moldova_X1000 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Moldova_X1000. Joining needs the same protocol on your game; Steam handles the update.
Is Moldova_X1000 up, and what does its uptime show?
Moldova_X1000 reports itself online at the current refresh. A restart about 14 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Moldova_X1000 hosted?
The EU tag is what Moldova_X1000 uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 37.26.136.61:28055.
Map and rules
Which rules apply on Moldova_X1000, and what settings?
Gather sits at 1000x, read from the server's own name: Moldova_X1000. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Moldova_X1000 loaded?
Moldova_X1000 runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Moldova_X1000.
Wipe schedule
On what schedule does Moldova_X1000 wipe?
The prediction follows the tag, because Moldova_X1000's wipes on record are too few to confirm the schedule. Thursday 29 October at 16:57 UTC is when the next wipe is due. This world was created 12 days 5 hours ago. The tags list a two-weekly wipe cycle.
What is wipe day on Moldova_X1000 like?
Recent wipes averaged 4 players at their peak. Peak population on the latest wipe came 23 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 5.
Tags, lists
Which lists on Rust Data hold Moldova_X1000, and which filters?
The Rust Data lists that Moldova_X1000 fits are: EU Rust servers, Modded Rust servers and Rust servers with more than 10x. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
How should you read the server tags on Moldova_X1000?
Read by the game's server browser, the tags Moldova_X1000 publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Moldova_X1000?
In Rust, F1 opens the console: type client.connect 37.26.136.61:28055. Launch Rust on this page does the same by opening the game through Steam and connecting.
