Rust Data

rustdata.spaceservers37.29.40.2:28016.ipynb

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Offline 37.29.40.2:28015 checked 28d ago

nameserver

Connect

srv = rust.server("37.29.40.2:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #14,436 # top 60%
last wipe 32d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 25 Sep, 23:23 UTC32d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.29.40.2:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 23:23 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average659/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average414/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average35/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average52/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average219/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average112/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does nameserver rank?

Rank #14,436 on seven-day player hours for nameserver, within the top 60% of all ranked servers.

How full does nameserver run?

The current row shows nameserver offline; the last response was 28 days 1 hours ago.

Server facts

What Rust version does nameserver run?

Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. Steam updates your game for you, but the protocol must match to join.

Is nameserver up, and what does its uptime show?

nameserver is offline at this refresh; the last response came 28 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 20 September 2026.

In which location is nameserver hosted?

No region is published by nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.29.40.2:28015.

Rules, settings, map

Which settings and rules does nameserver run?

No gather rate appears in the name: nameserver. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has nameserver loaded?

nameserver runs a procedural map, which the game generates.

Wipe data

When does nameserver wipe, and on what schedule?

Too few wipes are on record for nameserver to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 32 days 13 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain nameserver?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): Slot count: 15; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to nameserver?

Enter client.connect 37.29.40.2:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players Slot count: 15.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,266 players 11,730 servers online