Offline 37.29.41.13:28015 checked 21d ago
nameserver
Connect
srv = rust.server("37.29.41.13:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 06:22 UTC25d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.29.41.13:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 06:22 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 236/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 30/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 117/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 47/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 45/100 |
Quick answers
From the figures on this page.
Player counts
How does nameserver compare in the rankings?
Rank #13,769 on seven-day player hours for nameserver, within the top 61% of all ranked servers.
What population does nameserver carry?
nameserver returns no live count at this refresh, having last been seen 21 days 14 hours ago.
About the server
What Rust version does nameserver run?
Version Rust network protocol 2634 and build 166494 on Windows is reported by nameserver. Steam updates your game for you, but the protocol must match to join.
How reliable is nameserver, and is it up?
Offline now for nameserver, last seen 21 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 24 September 2026.
Where does nameserver sit?
There is no region published for nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.29.41.13:28015 is its address.
Map and rules
What rules and settings are recorded for nameserver?
No gather rate appears in the name: nameserver. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has nameserver loaded?
nameserver runs a procedural map, which the game generates.
Wipe data
When does nameserver wipe, and on what schedule?
A rhythm cannot be read from the wipes of nameserver on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 20 hours ago.
Lists and tags
Which lists on Rust Data hold nameserver, and which filters?
On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on nameserver?
Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to nameserver?
In Rust, F1 opens the console: type client.connect 37.29.41.13:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.