Offline 37.29.41.16:28015 checked 8d ago
nameserver
Connect
srv = rust.server("37.29.41.16:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 07:13 UTC11d ago | NaN | NaN | running | 3 |
| 1 | Fri 2 Oct, 06:22 UTC25d ago | 3 | NaN | 14 days | 3 |
| 2 | Fri 25 Sep, 23:23 UTC32d ago | 3 | held half | 6.3 days | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.29.41.16:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 07:13 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 250/275 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 19/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 20/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 162/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 61/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 31/100 |
Quick answers
From the figures on this page.
Population
How does nameserver compare in the rankings?
Rank #15,345 on seven-day player hours for nameserver, within the top 70% of all ranked servers.
How full does nameserver run?
The current row shows nameserver offline; the last response was 8 days ago.
About the server
What Rust version does nameserver run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by nameserver. Steam updates your game for you, but the protocol must match to join.
Is nameserver up, and what does its uptime show?
Offline now for nameserver, last seen 8 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 24 September 2026.
Where does nameserver sit?
There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.29.41.16:28015.
Rules, settings, map
Which settings and rules does nameserver run?
You will not find a gather rate in the string nameserver. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
Which map has nameserver loaded?
The game generates its map: procedural, on nameserver.
Wipes and dates
When does nameserver wipe, and how often?
Irregular wipe times on nameserver leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 22 hours ago.
On nameserver, what happens on wipe day?
The average peak over recent wipes is 3 players. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Which lists on Rust Data hold nameserver, and which filters?
The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to nameserver?
The manual route: launch Rust, F1, then client.connect 37.29.41.16:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.