Offline 37.29.88.11:28015 checked 9d ago
nameserver
Connect
srv = rust.server("37.29.88.11:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 07:13 UTC, in 1d 6h. # Every other Friday at 07:13 UTC · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 6h | Fri 30 Oct, 07:13 UTC | wipe |
| 1 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 6h | Fri 13 Nov, 07:13 UTC | wipe |
| 3 | 29d 6h | Fri 27 Nov, 07:13 UTC | wipe |
| 4 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 6h | Fri 11 Dec, 07:13 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 07:13 UTC12d ago | NaN | NaN | running | 2 |
| 1 | Fri 2 Oct, 06:22 UTC26d ago | 2 | NaN | 14 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.29.88.11:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 07:13 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 237/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 138/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 30/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 0/200 |
Quick answers
From the figures on this page.
Population
What position does nameserver take in the server rankings?
Over the last seven days nameserver sits at #15,315 on player hours, in the top 69% of ranked servers.
What population does nameserver carry?
nameserver returns no live count at this refresh, having last been seen 9 days 5 hours ago.
Server facts
Which Rust version is nameserver on?
Version Rust network protocol 2634 and build 167781 on Windows is reported by nameserver. The protocol has to match before you can join, and Steam does the updating.
Is nameserver up, and what does its uptime show?
nameserver is offline at this refresh; the last response came 9 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 19 September 2026.
Where does nameserver sit?
There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.29.88.11:28015.
Rules, settings, map
What rules and settings are recorded for nameserver?
No gather rate appears in the name: nameserver. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has nameserver selected?
The game generates its map: procedural, on nameserver.
Wipes and dates
When does nameserver wipe, and how often?
every other Friday at 07:13 UTC is how nameserver wipes. On Friday 30 October at 07:13 UTC the next wipe is due. A new world was started 12 days 17 hours ago, and that is the one in play.
What is wipe day on nameserver like?
Across recent wipes the busiest point averaged 2 players.
Tags and filters
Which lists on Rust Data hold nameserver, and which filters?
On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on nameserver hold?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join nameserver?
Enter client.connect 37.29.88.11:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.