Rust Data

rustdata.spaceservers37.29.88.11:28016.ipynb

Run all rust-data · live

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Offline 37.29.88.11:28015 checked 9d ago

nameserver

Connect

srv = rust.server("37.29.88.11:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,315 # top 69%
last wipe 12d ago # no schedule published
next wipe 1d 6h # Fri 30 Oct, 07:13 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep4 Oct8 Oct22 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 07:13 UTC, in 1d 6h. # Every other Friday at 07:13 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

inatkind
01d 6hFri 30 Oct, 07:13 UTCwipe
17d 17hThu 5 Nov, 19:00 UTCFW force wipe
215d 6hFri 13 Nov, 07:13 UTCwipe
329d 6hFri 27 Nov, 07:13 UTCwipe
435d 17hThu 3 Dec, 19:00 UTCFW force wipe
543d 6hFri 11 Dec, 07:13 UTCwipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 07:13 UTC12d ago NaN NaN running 2
1 Fri 2 Oct, 06:22 UTC26d ago 2 NaN 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.29.88.11:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 07:13 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average237/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average138/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average30/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average0/200

Quick answers

From the figures on this page.

Population

What position does nameserver take in the server rankings?

Over the last seven days nameserver sits at #15,315 on player hours, in the top 69% of ranked servers.

What population does nameserver carry?

nameserver returns no live count at this refresh, having last been seen 9 days 5 hours ago.

Server facts

Which Rust version is nameserver on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by nameserver. The protocol has to match before you can join, and Steam does the updating.

Is nameserver up, and what does its uptime show?

nameserver is offline at this refresh; the last response came 9 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 19 September 2026.

Where does nameserver sit?

There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.29.88.11:28015.

Rules, settings, map

What rules and settings are recorded for nameserver?

No gather rate appears in the name: nameserver. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has nameserver selected?

The game generates its map: procedural, on nameserver.

Wipes and dates

When does nameserver wipe, and how often?

every other Friday at 07:13 UTC is how nameserver wipes. On Friday 30 October at 07:13 UTC the next wipe is due. A new world was started 12 days 17 hours ago, and that is the one in play.

What is wipe day on nameserver like?

Across recent wipes the busiest point averaged 2 players.

Tags and filters

Which lists on Rust Data hold nameserver, and which filters?

On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on nameserver hold?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join nameserver?

Enter client.connect 37.29.88.11:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players The server lists 15 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,561 players 11,697 servers online