Rust Data

rustdata.spaceservers37.29.88.25:28016.ipynb

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Offline 37.29.88.25:28015 checked 9d ago

nameserver

Connect

srv = rust.server("37.29.88.25:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,311 # top 70%
last wipe 12d ago # no schedule published
next wipe 1d 4h # Fri 30 Oct, 07:13 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 07:13 UTC, in 1d 4h. # Every other Friday at 07:13 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

inatkind
01d 4hFri 30 Oct, 07:13 UTCwipe
17d 16hThu 5 Nov, 19:00 UTCFW force wipe
215d 4hFri 13 Nov, 07:13 UTCwipe
329d 4hFri 27 Nov, 07:13 UTCwipe
435d 16hThu 3 Dec, 19:00 UTCFW force wipe
543d 4hFri 11 Dec, 07:13 UTCwipe

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 07:13 UTC12d ago 3 NaN running 0
1 Fri 2 Oct, 06:22 UTC26d ago 3 halved by day 3 14 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.29.88.25:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 07:13 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average108/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average21/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does nameserver rank?

Player hours over seven days put nameserver at #15,311, in the top 70% of the ranked set.

How many players does nameserver hold at once?

Offline now for nameserver, with the last sample 9 days 16 hours ago.

Server facts

Which Rust version is nameserver on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by nameserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is nameserver, and is it up?

The latest sample has nameserver offline, with a last sighting 9 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 19 September 2026.

Where does nameserver sit?

No region is published by nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.29.88.25:28015.

Settings and map

Which settings and rules does nameserver run?

The name nameserver carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has nameserver loaded?

The game generates its map: procedural, on nameserver.

Wipe data

When does nameserver wipe, and on what schedule?

every other Friday at 07:13 UTC is how nameserver wipes. The schedule puts the next wipe on Friday 30 October at 07:13 UTC. The world it runs now was generated 12 days 19 hours ago.

What is wipe day on nameserver like?

Across recent wipes the busiest point averaged 3 players. The crowd on the latest wipe topped out 17 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 3 in the other cases.

Lists and tags

Where does nameserver appear among Rust Data lists and filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on nameserver hold?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to nameserver?

The manual route: launch Rust, F1, then client.connect 37.29.88.25:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players The server lists 15 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,607 players 11,693 servers online