Rust Data

rustdata.spaceservers37.29.88.27:28016.ipynb

Run all rust-data · live

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Offline 37.29.88.27:28015 checked 6d ago

nameserver

Connect

srv = rust.server("37.29.88.27:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 12d ago # no schedule published
next wipe 1d 10h # Fri 30 Oct, 07:13 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct6 Oct11 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 07:13 UTC, in 1d 10h. # Every other Friday at 07:13 UTC · low confidence

usual gap14 daysbetween real wipes

Coming wipes

inatkind
01d 10hFri 30 Oct, 07:13 UTCwipe
17d 22hThu 5 Nov, 19:00 UTCFW force wipe
215d 10hFri 13 Nov, 07:13 UTCwipe
329d 10hFri 27 Nov, 07:13 UTCwipe
435d 22hThu 3 Dec, 19:00 UTCFW force wipe
543d 10hFri 11 Dec, 07:13 UTCwipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 07:13 UTC12d ago NaN NaN running 0
1 Fri 2 Oct, 06:22 UTC26d ago NaN NaN 14 days 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.29.88.27:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 07:13 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average588/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average363/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average40/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average130/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average140/300

Quick answers

From the figures on this page.

Population data

How does nameserver compare in the rankings?

Player hours over seven days put nameserver at #15,323, in the top 69% of the ranked set.

How full does nameserver run?

nameserver returns no live count at this refresh, having last been seen 6 days 12 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on nameserver?

Version Rust network protocol 2634 and build 167781 on Windows is reported by nameserver. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it up?

The latest sample has nameserver offline, with a last sighting 6 days 12 hours ago. Over the last 7 full days the hours up number 8 of 168, 5%. Rust Data logged it first on 27 September 2026.

Which location does nameserver run from?

No region is published by nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.29.88.27:28015 is its address.

Settings and map

Which rules apply on nameserver, and what settings?

You will not find a gather rate in the string nameserver. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has nameserver selected?

A procedural map runs on nameserver, generated by the game.

Wipes and dates

When does nameserver wipe, and on what schedule?

Wipes on nameserver run every other Friday at 07:13 UTC. Friday 30 October at 07:13 UTC is when the next wipe is due. This world was created 12 days 13 hours ago.

Tags and filters

Which Rust Data filters and lists contain nameserver?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on nameserver?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to nameserver?

Enter client.connect 37.29.88.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players Slot count: 15.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,222 players 11,801 servers online