Offline 37.29.88.27:28015 checked 6d ago
nameserver
Connect
srv = rust.server("37.29.88.27:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 07:13 UTC, in 1d 10h. # Every other Friday at 07:13 UTC · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 10h | Fri 30 Oct, 07:13 UTC | wipe |
| 1 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 10h | Fri 13 Nov, 07:13 UTC | wipe |
| 3 | 29d 10h | Fri 27 Nov, 07:13 UTC | wipe |
| 4 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 10h | Fri 11 Dec, 07:13 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 07:13 UTC12d ago | NaN | NaN | running | 0 |
| 1 | Fri 2 Oct, 06:22 UTC26d ago | NaN | NaN | 14 days | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.29.88.27:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 07:13 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 588/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 363/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 49/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 40/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 130/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 140/300 |
Quick answers
From the figures on this page.
Population data
How does nameserver compare in the rankings?
Player hours over seven days put nameserver at #15,323, in the top 69% of the ranked set.
How full does nameserver run?
nameserver returns no live count at this refresh, having last been seen 6 days 12 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on nameserver?
Version Rust network protocol 2634 and build 167781 on Windows is reported by nameserver. Steam updates your game for you, but the protocol must match to join.
How reliable is nameserver, and is it up?
The latest sample has nameserver offline, with a last sighting 6 days 12 hours ago. Over the last 7 full days the hours up number 8 of 168, 5%. Rust Data logged it first on 27 September 2026.
Which location does nameserver run from?
No region is published by nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.29.88.27:28015 is its address.
Settings and map
Which rules apply on nameserver, and what settings?
You will not find a gather rate in the string nameserver. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has nameserver selected?
A procedural map runs on nameserver, generated by the game.
Wipes and dates
When does nameserver wipe, and on what schedule?
Wipes on nameserver run every other Friday at 07:13 UTC. Friday 30 October at 07:13 UTC is when the next wipe is due. This world was created 12 days 13 hours ago.
Tags and filters
Which Rust Data filters and lists contain nameserver?
The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on nameserver?
Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to nameserver?
Enter client.connect 37.29.88.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.