Rust Data

rustdata.spaceservers37.30.56.29:28016.ipynb

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Offline 37.30.56.29:28015 checked 30d ago

"CZAK Games" Serwer Prywatny

Connect

srv = rust.server("37.30.56.29:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #15,573 # top 65%
last wipe 30d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep30 Sep2 Oct3 Oct4 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.30.56.29:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 00:40 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average352/425
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average22/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average41/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average144/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average63/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average65/100

Quick answers

From the figures on this page.

Population

What position does "CZAK Games" Serwer Prywatny take in the server rankings?

Rank #15,573 on seven-day player hours for "CZAK Games" Serwer Prywatny, within the top 65% of all ranked servers.

How many players does "CZAK Games" Serwer Prywatny hold at once?

The current row shows "CZAK Games" Serwer Prywatny offline; the last response was 30 days ago.

Server facts

What is the Rust version on "CZAK Games" Serwer Prywatny?

The build is Rust network protocol 2633 and build 165217 on Windows, run by "CZAK Games" Serwer Prywatny. The protocol has to match before you can join, and Steam does the updating.

How reliable is "CZAK Games" Serwer Prywatny, and is it online now?

The latest sample has "CZAK Games" Serwer Prywatny offline, with a last sighting 30 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 28 September 2026.

In which location is "CZAK Games" Serwer Prywatny hosted?

For "CZAK Games" Serwer Prywatny, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 37.30.56.29:28015 is its address.

Settings and map

What rules and settings are recorded for "CZAK Games" Serwer Prywatny?

No gather rate appears in the name: "CZAK Games" Serwer Prywatny. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has "CZAK Games" Serwer Prywatny loaded?

"CZAK Games" Serwer Prywatny runs a procedural map, which the game generates.

Wipe data

When does "CZAK Games" Serwer Prywatny wipe, and on what schedule?

A rhythm cannot be read from the wipes of "CZAK Games" Serwer Prywatny on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days ago.

Lists and tags

Which lists on Rust Data hold "CZAK Games" Serwer Prywatny, and which filters?

These Rust Data lists include "CZAK Games" Serwer Prywatny: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on "CZAK Games" Serwer Prywatny hold?

These tags are published by "CZAK Games" Serwer Prywatny and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join "CZAK Games" Serwer Prywatny?

Enter client.connect 37.30.56.29:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,284 players 11,675 servers online