Offline 37.37.139.160:28015 checked 17d ago
testserver
Connect
srv = rust.server("37.37.139.160:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.37.139.160:28015
- region
- –
- max players
- 10
- group limit
- 5 max
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 14:25 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 76 on average | 203/250 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 60 on average | 78/160 |
| 2 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 5/200 |
| 3 | Rustico 3 | groups of 5 · 9 on average | 2/100 |
| 4 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 5 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does testserver rank?
Player hours over seven days put testserver at #13,351, in the top 61% of the ranked set.
What population does testserver carry?
The current row shows testserver offline; the last response was 17 days ago.
About the server
What is the Rust version on testserver?
Version Rust network protocol 2634 and build 167058 on Windows is reported by testserver. The protocol has to match before you can join, and Steam does the updating.
How reliable is testserver, and is it online now?
The latest sample has testserver offline, with a last sighting 17 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 12 October 2026.
Which location does testserver run from?
No region is published by testserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 37.37.139.160:28015 is its address.
Settings and map
Which settings and rules does testserver run?
The name testserver carries no gather rate. The cap on a group is 5 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has testserver selected?
testserver runs a procedural map, which the game generates.
Wipe data
On what schedule does testserver wipe?
The record for testserver holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days ago.
Lists and tags
Which lists on Rust Data hold testserver, and which filters?
On Rust Data, testserver appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on testserver?
Read by the game's server browser, the tags testserver publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts5 (Group limit): The team cap is 5; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): The server runs build 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to testserver?
In Rust, F1 opens the console: type client.connect 37.37.139.160:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.