Rust Data

rustdata.spaceservers37.55.164.224:28017.ipynb

Run all rust-data · live

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Offline 37.55.164.224:28015 checked 11d ago

RustyForgeStaging

Connect

srv = rust.server("37.55.164.224:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,561 # top 62%
last wipe 30d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct20 Oct25 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 29 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 29 Sep, 10:48 UTC30d ago 1 NaN running 0
1 Thu 17 Sep, 12:52 UTC42d ago 1 held half 11.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.55.164.224:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 10:48 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average84/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average397/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average362/425

Quick answers

From the figures on this page.

Population

How does RustyForgeStaging compare in the rankings?

Rank #13,561 on seven-day player hours for RustyForgeStaging, within the top 62% of all ranked servers.

How many players does RustyForgeStaging hold at once?

RustyForgeStaging returns no live count at this refresh, having last been seen 11 days 14 hours ago.

About the server

Which Rust version is RustyForgeStaging on?

Rust network protocol 2635 and build 168330 on Windows is what RustyForgeStaging runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustyForgeStaging, and is it up?

RustyForgeStaging is offline at this refresh; the last response came 11 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 14 September 2026.

Which location does RustyForgeStaging run from?

There is no region published for RustyForgeStaging. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.55.164.224:28015 is its address.

Settings and map

Which settings and rules does RustyForgeStaging run?

The name RustyForgeStaging carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has RustyForgeStaging loaded?

RustyForgeStaging runs a procedural map, which the game generates.

Wipe schedule

On what schedule does RustyForgeStaging wipe?

A rhythm cannot be read from the wipes of RustyForgeStaging on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days 14 hours ago.

What is wipe day on RustyForgeStaging like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Which lists on Rust Data hold RustyForgeStaging, and which filters?

These Rust Data lists include RustyForgeStaging: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustyForgeStaging hold?

These tags are published by RustyForgeStaging and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168330 (Build): Build number: 168330; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into RustyForgeStaging?

In Rust, F1 opens the console: type client.connect 37.55.164.224:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168330
Build Build number: 168330.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online