Rust Data

rustdata.spaceservers37.60.224.119:30517.ipynb

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Online 37.60.224.119:30515 checked 10m ago

NA | Apex Aim Arena | 1v1 Facecheck FFA Targets

Connect

srv = rust.server("37.60.224.119:30517")
print(srv.connect_command)

Right now

srv.summary()
players now 0/16 # 0% full
7-day average 3 # peak 5
rank #1,764 # top 8%
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1337
Map of NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
map
Procedural Map
size
1000
seed
1337
Open on RustMaps

Server

srv.info()
address
37.60.224.119:30515
region
–
max players
16
group limit
8, the default
wipe schedule
–
last wipe
5 Sep 2026, 18:28 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 3 on average0/16
1PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average12/20
2[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average4/100
3The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average1/100
4[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 32 on average28/100
5KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on average5/200

Quick answers

From the figures on this page.

Population data

What position does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets take in the server rankings?

Player hours over seven days put NA | Apex Aim Arena | 1v1 Facecheck FFA Targets at #1,764, in the top 8% of the ranked set.

What population does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets carry?

Current row: 0 players on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, against 16 slots. Over the last seven days it averaged 3 players and peaked at 5.

Server facts

How smoothly does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets run?

The 48-hour average is 9 server fps, with a low of 4. Entity numbers reached 2,814, and that includes buildings, deployables and the rest. A high of 736 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets run?

The build is Rust network protocol 2633 and build 163207 on Linux, run by NA | Apex Aim Arena | 1v1 Facecheck FFA Targets. Joining needs the same protocol on your game; Steam handles the update.

How reliable is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, and is it up?

The current sample puts NA | Apex Aim Arena | 1v1 Facecheck FFA Targets online. Count back 6 days 13 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is NA | Apex Aim Arena | 1v1 Facecheck FFA Targets hosted?

No region tag is published by NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, though its name points to North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 37.60.224.119:30515 is its address.

Rules, settings, map

Which rules apply on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, and what settings?

The name NA | Apex Aim Arena | 1v1 Facecheck FFA Targets carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

Which map has NA | Apex Aim Arena | 1v1 Facecheck FFA Targets loaded?

Size 1,000, seed 1337: the procedural map on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does NA | Apex Aim Arena | 1v1 Facecheck FFA Targets wipe?

The record for NA | Apex Aim Arena | 1v1 Facecheck FFA Targets holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 54 days ago.

Lists and tags

Which lists on Rust Data hold NA | Apex Aim Arena | 1v1 Facecheck FFA Targets, and which filters?

These Rust Data lists include NA | Apex Aim Arena | 1v1 Facecheck FFA Targets: Rust aim training servers, Rust community servers, unfiltered and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on NA | Apex Aim Arena | 1v1 Facecheck FFA Targets hold?

These tags are published by NA | Apex Aim Arena | 1v1 Facecheck FFA Targets and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp16 (Max players): Slot count: 16; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into NA | Apex Aim Arena | 1v1 Facecheck FFA Targets?

The manual route: launch Rust, F1, then client.connect 37.60.224.119:30515. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp16
Max players Slot count: 16.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163207
Build Recorded game build: 163207.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,335 players 11,883 servers online