Rust Data

rustdata.spaceservers37.65.8.174:28017.ipynb

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Offline 37.65.8.174:28015 checked 15d ago

Rust Local

Connect

srv = rust.server("37.65.8.174:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,461 # top 71%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.65.8.174:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 13:34 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Quick answers

From the figures on this page.

Player counts

How does Rust Local compare in the rankings?

Over the last seven days Rust Local sits at #15,461 on player hours, in the top 71% of ranked servers.

What population does Rust Local carry?

The current row shows Rust Local offline; the last response was 15 days 22 hours ago.

Server data

Which Rust version is Rust Local on?

Rust network protocol 2634 and build 167398 on Windows is what Rust Local runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Local, and is it online now?

Rust Local is offline at this refresh; the last response came 15 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 11 October 2026.

Where does Rust Local sit?

There is no region published for Rust Local. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.65.8.174:28015.

Map and rules

Which rules apply on Rust Local, and what settings?

No gather rate appears in the name: Rust Local. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Local loaded?

A procedural map runs on Rust Local, generated by the game.

Wipe data

When does Rust Local wipe, and how often?

A rhythm cannot be read from the wipes of Rust Local on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 17 days 6 hours ago.

Tags and filters

Where does Rust Local appear among Rust Data lists and filters?

The Rust Data lists that Rust Local fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Local?

The game's server browser reads these tags from Rust Local: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Rust Local?

The manual route: launch Rust, F1, then client.connect 37.65.8.174:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build The server runs build 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online