Rust Data

rustdata.spaceservers37.78.49.113:28017.ipynb

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Offline 37.78.49.113:28015 checked 24d ago

Build Server

moddedoxide

Connect

srv = rust.server("37.78.49.113:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #16,011 # top 70%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 13:33 UTC24d ago 0 NaN running 0
1 Sat 3 Oct, 07:01 UTC24d ago 0 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.78.49.113:28015
region
– · ger
max players
5
group limit
not published
wipe schedule
–
last wipe
3 Oct 2026, 13:33 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 110 on average191/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average87/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average24/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average17/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average28/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 22 on average38/100

Quick answers

From the figures on this page.

Population data

How does Build Server compare in the rankings?

Rank #16,011 on seven-day player hours for Build Server, within the top 70% of all ranked servers.

How many players does Build Server hold at once?

The current row shows Build Server offline; the last response was 24 days 3 hours ago.

Server facts

What is the Rust version on Build Server?

Version Rust network protocol 2574 and build 111282 on Windows is reported by Build Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Build Server, and is it up?

Build Server is offline at this refresh; the last response came 24 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 30 September 2026.

In which location is Build Server hosted?

For Build Server, no region is published; the region code is ger. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 37.78.49.113:28015 is its address.

Settings and map

Which rules apply on Build Server, and what settings?

The name Build Server carries no gather rate. Group limits do not appear in its data. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.

What is the map on Build Server?

The game generates its map: procedural, on Build Server.

Wipes and dates

When does Build Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Build Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 6 hours ago, and that is the one in play.

On Build Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does Build Server appear among Rust Data lists and filters?

On Rust Data, Build Server appears in these lists: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on Build Server hold?

The game's server browser reads these tags from Build Server: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; v2574 (Protocol): Protocol 2574 is required; a different game version cannot connect; cs111282 (Build): Build number: 111282; ptrak (Networking): Standard network layer for Rust: RakNet; $rger (Region code): ger is the region code recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Build Server?

In Rust, F1 opens the console: type client.connect 37.78.49.113:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$rger,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
v2574
Protocol Protocol 2574 is required; a different game version cannot connect.
cs111282
Build Build number: 111282.
ptrak
Networking Standard network layer for Rust: RakNet.
$rger
Region code ger is the region code recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,657 players 11,874 servers online