Offline 37.79.131.184:28015 checked 3d ago
Test
Connect
srv = rust.server("37.79.131.184:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 00:52 UTC3d ago | NaN | NaN | NaN | 0 |
| 1 | Sat 24 Oct, 19:23 UTC4d ago | NaN | NaN | NaN | 0 |
| 2 | Sat 24 Oct, 14:19 UTC4d ago | NaN | NaN | NaN | 0 |
| 3 | Fri 23 Oct, 11:17 UTC5d ago | NaN | NaN | NaN | 1 |
| 4 | Fri 23 Oct, 06:02 UTC5d ago | NaN | NaN | NaN | 1 |
| 5 | Thu 22 Oct, 14:48 UTC6d ago | 1 | NaN | 0.6 days | 1 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.79.131.184:28015
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- resets constantly
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(0)
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Test rank?
Over the last seven days Test sits at #10,052 on player hours, in the top 45% of ranked servers.
How full does Test run?
The current row shows Test offline; the last response was 3 days 2 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What is the Rust version on Test?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Test. Steam updates your game for you, but the protocol must match to join.
Is Test up, and what does its uptime show?
Test is offline at this refresh; the last response came 3 days 2 hours ago. 5 of 144 hours up over the last 6 full days, or 3%. Rust Data logged it first on 22 October 2026.
In which location is Test hosted?
No region is published by Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.79.131.184:28015.
Rules, settings, map
Which rules apply on Test, and what settings?
The name Test carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Test selected?
Test runs a procedural map, which the game generates.
Wipes and dates
When does Test wipe, and how often?
No wipe schedule exists for Test, since the world is remade every few hours and none of those resets is a wipe.
Lists and tags
Which Rust Data filters and lists contain Test?
The Rust Data lists that Test fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
How should you read the server tags on Test?
Read by the game's server browser, the tags Test publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Test?
In Rust, F1 opens the console: type client.connect 37.79.131.184:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.