Offline EU 37.82.99.42:28015 checked 44d ago
Realistic RUST
Connect
srv = rust.server("37.82.99.42:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.82.99.42:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 13:19 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 7/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 4/200 |
| 2 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1/200 |
| 3 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 1/20 |
| 4 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 3/100 |
| 5 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 0/100 |
Quick answers
From the figures on this page.
Population
How does Realistic RUST compare in the rankings?
Player hours over the last seven days: #15,150 for Realistic RUST, #2,505 in Europe, within the top – of the ranked set.
What population does Realistic RUST carry?
The current row shows Realistic RUST offline; the last response was 44 days 11 hours ago.
Server facts
What Rust version does Realistic RUST run?
Rust network protocol 2633 and build 163794 on Windows is what Realistic RUST runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Realistic RUST, and is it up?
The latest sample has Realistic RUST offline, with a last sighting 44 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Realistic RUST hosted?
With its EU tag, Realistic RUST lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.82.99.42:28015.
Rules, settings, map
What rules and settings are recorded for Realistic RUST?
You will not find a gather rate in the string Realistic RUST. No custom cap; the default of 8 players per group stands. Game mode build & creative, with this note: no gathering, just sandbox building. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does Realistic RUST wipe, and how often?
Too few wipes are on record for Realistic RUST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 53 days 20 hours ago.
Lists and tags
Which lists on Rust Data hold Realistic RUST, and which filters?
On Rust Data, Realistic RUST appears in these lists: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Realistic RUST?
The game's server browser reads these tags from Realistic RUST: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^k (Build server): Base design and practice; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Realistic RUST?
The manual route: launch Rust, F1, then client.connect 37.82.99.42:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.