Rust Data

rustdata.spaceservers37.99.36.248:28016.ipynb

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Offline 37.99.36.248:28015 checked 13h ago

UGDTM

Connect

srv = rust.server("37.99.36.248:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #13,930 # top 63%
last wipe 13h ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.99.36.248:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 13:28 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average235/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average113/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average47/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does UGDTM rank?

Over the last seven days UGDTM sits at #13,930 on player hours, in the top 63% of ranked servers.

What population does UGDTM carry?

Offline now for UGDTM, with the last sample 13 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 1 players.

About the server

What is the Rust version on UGDTM?

Version Rust network protocol 2635 and build 168909 on Windows is reported by UGDTM. Steam updates your game for you, but the protocol must match to join.

How reliable is UGDTM, and is it up?

UGDTM is offline at this refresh; the last response came 13 hours ago. Its earliest recorded date in Rust Data is 27 October 2026.

In which location is UGDTM hosted?

No region is published by UGDTM. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 37.99.36.248:28015 is its address.

Settings and map

Which settings and rules does UGDTM run?

You will not find a gather rate in the string UGDTM. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The VAC field reads off.

Which map has UGDTM selected?

A procedural map runs on UGDTM, generated by the game.

Wipe data

When does UGDTM wipe, and how often?

The record for UGDTM holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 hours ago.

Tags and filters

Which Rust Data filters and lists contain UGDTM?

The Rust Data lists that UGDTM fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on UGDTM?

These tags are published by UGDTM and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join UGDTM?

Enter client.connect 37.99.36.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,516 players 11,644 servers online