Offline 38.13.26.75:29925 checked 34d ago
mapgen-probe-do-not-join
Connect
srv = rust.server("38.13.26.75:29927")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 38.13.26.75:29925
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 03:41 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 221/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 136/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 25/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 27/225 |
Quick answers
From the figures on this page.
Player counts
What position does mapgen-probe-do-not-join take in the server rankings?
Player hours over seven days put mapgen-probe-do-not-join at #15,625, in the top 71% of the ranked set.
How many players does mapgen-probe-do-not-join hold at once?
Offline now for mapgen-probe-do-not-join, with the last sample 34 days 21 hours ago.
Server facts
Which Rust version is mapgen-probe-do-not-join on?
Version Rust network protocol 2633 and build 165217 on Windows is reported by mapgen-probe-do-not-join. Joining needs the same protocol on your game; Steam handles the update.
How reliable is mapgen-probe-do-not-join, and is it up?
mapgen-probe-do-not-join is offline at this refresh; the last response came 34 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 24 September 2026.
Which location does mapgen-probe-do-not-join run from?
For mapgen-probe-do-not-join, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 38.13.26.75:29925 is its address.
Rules, settings, map
What rules and settings are recorded for mapgen-probe-do-not-join?
No gather rate appears in the name: mapgen-probe-do-not-join. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has mapgen-probe-do-not-join loaded?
A procedural map runs on mapgen-probe-do-not-join, generated by the game.
Wipe schedule
When does mapgen-probe-do-not-join wipe, and how often?
Too few wipes are on record for mapgen-probe-do-not-join to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 34 days 21 hours ago.
Tags, lists
Which lists on Rust Data hold mapgen-probe-do-not-join, and which filters?
On Rust Data, mapgen-probe-do-not-join appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on mapgen-probe-do-not-join?
Read by the game's server browser, the tags mapgen-probe-do-not-join publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to mapgen-probe-do-not-join?
In Rust, F1 opens the console: type client.connect 38.13.26.75:29925. Launch Rust on this page does the same by opening the game through Steam and connecting.