Offline 38.147.106.52:28015 checked 1d ago
10x?
Connect
srv = rust.server("38.147.106.52:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 1
- map
- Procedural Map
- size
- 1000
- seed
- 1
Server
srv.info()- address
- 38.147.106.52:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 04:02 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 349 on average | 161/200 |
| 1 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 180 on average | 127/200 |
| 2 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 179 on average | 161/200 |
| 3 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 153 on average | 23/400 |
| 4 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 28/150 |
| 5 | HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 67 on average | 59/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does 10x? rank?
Over the last seven days 10x? sits at #9,908 on player hours, in the top 44% of ranked servers.
How many players does 10x? hold at once?
Offline now for 10x?, with the last sample 37 hours ago. Over the last seven days it averaged 0 players and peaked at 2.
Server facts
How well does 10x? perform?
The 48-hour average is 60 server fps, with a low of 60. Entity numbers reached 4,179, and that includes buildings, deployables and the rest. Memory peaked at 919 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does 10x? run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by 10x?. Joining needs the same protocol on your game; Steam handles the update.
Is 10x? up, and what does its uptime show?
10x? is offline at this refresh; the last response came 37 hours ago. Count back 43 hours from its reported uptime to get the last restart. 66 of 96 hours up over the last 4 full days, or 69%. The first row Rust Data holds for it is dated 24 October 2026.
Which location does 10x? run from?
No region is published by 10x?. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 38.147.106.52:28015 is its address.
Rules, settings, map
Which rules apply on 10x?, and what settings?
Gather sits at 10x, read from the server's own name: 10x?. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has 10x? selected?
10x? runs a procedural map of size 1,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does 10x? wipe?
Too few wipes are on record for 10x? to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 3 hours ago.
Tags and filters
Which Rust Data filters and lists contain 10x??
The Rust Data lists that 10x? fits are: Modded Rust servers and 10x Rust servers: the live sample. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Which meanings do the tags on 10x? hold?
These tags are published by 10x? and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to 10x??
The manual route: launch Rust, F1, then client.connect 38.147.106.52:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.