Rust Data

rustdata.spaceservers38.156.220.163:28017.ipynb

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Offline 38.156.220.163:28015 checked 19d ago

Test Server

Connect

srv = rust.server("38.156.220.163:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,789 # top 72%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct14 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
38.156.220.163:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 23:57 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average322/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average436/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average964/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average49/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average989/1000

Quick answers

From the figures on this page.

Player counts

What position does Test Server take in the server rankings?

Over the last seven days Test Server sits at #15,789 on player hours, in the top 72% of ranked servers.

How many players does Test Server hold at once?

Test Server returns no live count at this refresh, having last been seen 19 days 18 hours ago.

About the server

Which Rust version is Test Server on?

The build is Rust network protocol 2634 and build 167398 on Windows, run by Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Test Server, and is it online now?

Offline now for Test Server, last seen 19 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 10 October 2026.

Where does Test Server sit?

There is no region published for Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 38.156.220.163:28015.

Rules, settings, map

Which settings and rules does Test Server run?

No gather rate appears in the name: Test Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on Test Server?

Test Server runs a procedural map, which the game generates.

Wipes and dates

When does Test Server wipe, and on what schedule?

Too few wipes are on record for Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 18 hours ago.

Tags and filters

Where does Test Server appear among Rust Data lists and filters?

The Rust Data lists that Test Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Server hold?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Test Server?

Enter client.connect 38.156.220.163:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,075 players 11,902 servers online