Offline 38.165.230.130:28015 checked 36d ago
RZN 10000000000000000X TEST
Connect
srv = rust.server("38.165.230.130:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 38.165.230.130:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 15:07 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 350 on average | 386/450 |
| 1 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 181 on average | 126/200 |
| 2 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 181 on average | 193/250 |
| 3 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 154 on average | 208/400 |
| 4 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 76 on average | 76/150 |
| 5 | HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 66 on average | 12/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RZN 10000000000000000X TEST rank?
Player hours over seven days put RZN 10000000000000000X TEST at #13,198, in the top 57% of the ranked set.
How full does RZN 10000000000000000X TEST run?
The current row shows RZN 10000000000000000X TEST offline; the last response was 36 days 22 hours ago.
About the server
Which Rust version is RZN 10000000000000000X TEST on?
Rust network protocol 2633 and build 164530 on Windows is what RZN 10000000000000000X TEST runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RZN 10000000000000000X TEST, and is it up?
The latest sample has RZN 10000000000000000X TEST offline, with a last sighting 36 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 22 September 2026.
Which location does RZN 10000000000000000X TEST run from?
There is no region published for RZN 10000000000000000X TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 38.165.230.130:28015.
Rules, settings, map
Which settings and rules does RZN 10000000000000000X TEST run?
1e+16x gather is what the name states, and the name is RZN 10000000000000000X TEST. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has RZN 10000000000000000X TEST loaded?
The game generates its map: procedural, on RZN 10000000000000000X TEST.
Wipe schedule
When does RZN 10000000000000000X TEST wipe, and on what schedule?
Too few wipes are on record for RZN 10000000000000000X TEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 38 days 6 hours ago.
Tags, lists
Which lists on Rust Data hold RZN 10000000000000000X TEST, and which filters?
These Rust Data lists include RZN 10000000000000000X TEST: Modded Rust servers and Rust servers with more than 10x. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
How should you read the server tags on RZN 10000000000000000X TEST?
These tags are published by RZN 10000000000000000X TEST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join RZN 10000000000000000X TEST?
Enter client.connect 38.165.230.130:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.