Rust Data

rustdata.spaceservers38.186.116.2:43010.ipynb

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Offline 38.186.116.2:43007 checked 9d ago

FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com

Connect

srv = rust.server("38.186.116.2:43010")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,308 # top 70%
last wipe 10d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct7 Oct14 Oct20 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 17:21 UTC10d ago 0 NaN running 0
1 Sat 17 Oct, 17:20 UTC11d ago 0 NaN 1 days 0
2 Fri 16 Oct, 17:20 UTC12d ago 0 NaN 1 days 0
3 Thu 15 Oct, 17:20 UTC13d ago 0 NaN 1 days 0
4 Wed 14 Oct, 17:20 UTC14d ago 0 NaN 1 days 0
5 Tue 13 Oct, 17:21 UTC15d ago 0 NaN 1 days 0
6 Sun 11 Oct, 17:20 UTC17d ago 0 NaN 2 days 0
7 Sat 10 Oct, 17:22 UTC18d ago 0 NaN 1 days 0
8 Fri 9 Oct, 17:21 UTC19d ago 0 NaN 1 days 0
9 Thu 8 Oct, 17:22 UTC20d ago 0 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1145182631
Map of FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com
map
Procedural Map
size
3500
seed
1145182631
Open on RustMaps

Server

srv.info()
address
38.186.116.2:43007
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 17:21 UTC
hostname
–
first seen
25 Sep 2026

About this server · in its own words

print(srv.description)
Free public DEMO of Friday Night Servers Rust hosting. This server FULLY WIPES (map, bases, blueprints) every day at 12:00 noon Central (CT). Like the performance? Rent your own Rust server at https://fridaynightservers.com

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average521/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average387/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average45/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average49/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167/200

Quick answers

From the figures on this page.

Population

What position does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com take in the server rankings?

Over the last seven days FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com sits at #15,308 on player hours, in the top 70% of ranked servers.

What population does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com carry?

Offline now for FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com, with the last sample 9 days 22 hours ago.

About the server

What Rust version does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com run?

Rust network protocol 2634 and build 167781 on Linux is what FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com, and is it online now?

The latest sample has FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com offline, with a last sighting 9 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 25 September 2026.

Which location does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com run from?

For FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 38.186.116.2:43007 is its address.

Rules, settings, map

What rules and settings are recorded for FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?

You will not find a gather rate in the string FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?

The game generates the map on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com: procedural, size 3,500, seed 1145182631. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com wipe, and how often?

FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 18 hours ago.

On FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com, what happens on wipe day?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com, and which filters?

On Rust Data, FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com hold?

The game's server browser reads these tags from FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?

Enter client.connect 38.186.116.2:43007 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://fridaynightservers.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,602 players 11,784 servers online