Rust Data

rustdata.spaceservers38.186.116.2:43016.ipynb

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Offline 38.186.116.2:43013 checked 34d ago

FNS TEMP benchmark

Connect

srv = rust.server("38.186.116.2:43016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,224 # top 71%
last wipe 34d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 25 Sep, 05:53 UTC34d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
38.186.116.2:43013
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 05:53 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average338/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average296/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average42/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average124/200

Quick answers

From the figures on this page.

Player counts

How does FNS TEMP benchmark compare in the rankings?

Over the last seven days FNS TEMP benchmark sits at #16,224 on player hours, in the top 71% of ranked servers.

How many players does FNS TEMP benchmark hold at once?

Offline now for FNS TEMP benchmark, with the last sample 34 days 3 hours ago.

Server data

What is the Rust version on FNS TEMP benchmark?

The build is Rust network protocol 2633 and build 165217 on Linux, run by FNS TEMP benchmark. The protocol has to match before you can join, and Steam does the updating.

Is FNS TEMP benchmark up, and what does its uptime show?

The latest sample has FNS TEMP benchmark offline, with a last sighting 34 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 25 September 2026.

Where does FNS TEMP benchmark sit?

For FNS TEMP benchmark, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 38.186.116.2:43013 is its address.

Rules, settings, map

Which rules apply on FNS TEMP benchmark, and what settings?

You will not find a gather rate in the string FNS TEMP benchmark. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on FNS TEMP benchmark?

A procedural map runs on FNS TEMP benchmark, generated by the game.

Wipes and dates

When does FNS TEMP benchmark wipe, and on what schedule?

A rhythm cannot be read from the wipes of FNS TEMP benchmark on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 34 days 3 hours ago, and that is the one in play.

On FNS TEMP benchmark, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does FNS TEMP benchmark appear among Rust Data lists and filters?

These Rust Data lists include FNS TEMP benchmark: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on FNS TEMP benchmark?

The game's server browser reads these tags from FNS TEMP benchmark: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into FNS TEMP benchmark?

Enter client.connect 38.186.116.2:43013 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,164 players 11,658 servers online