Offline 38.186.37.147:28015 checked 26d ago
Test Team Server
Connect
srv = rust.server("38.186.37.147:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 38.186.37.147:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 20:20 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 437/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 63/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 56/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 163/200 |
Quick answers
From the figures on this page.
Population
How does Test Team Server compare in the rankings?
Over the last seven days Test Team Server sits at #15,921 on player hours, in the top 70% of ranked servers.
How many players does Test Team Server hold at once?
The current row shows Test Team Server offline; the last response was 26 days 18 hours ago.
Server data
What is the Rust version on Test Team Server?
Version Rust network protocol 2633 and build 163794 on Linux is reported by Test Team Server. Joining needs the same protocol on your game; Steam handles the update.
Is Test Team Server up, and what does its uptime show?
The latest sample has Test Team Server offline, with a last sighting 26 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Test Team Server run from?
There is no region published for Test Team Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 38.186.37.147:28015.
Settings and map
Which rules apply on Test Team Server, and what settings?
The name Test Team Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Test Team Server selected?
The game generates its map: procedural, on Test Team Server.
Wipe data
On what schedule does Test Team Server wipe?
The record for Test Team Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 45 days 16 hours ago.
Lists and tags
Which lists on Rust Data hold Test Team Server, and which filters?
The Rust Data lists that Test Team Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Test Team Server hold?
These tags are published by Test Team Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): The server lists 3 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Test Team Server?
The manual route: launch Rust, F1, then client.connect 38.186.37.147:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.