Online 38.22.128.234:28215 checked 11m ago
CL and Angels
Connect
srv = rust.server("38.22.128.234:28217")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 00:41 UTC24d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 19:30 UTC FW28d ago | 0 | NaN | 3.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2259 · seed 10
- map
- Procedural Map
- size
- 2259
- seed
- 10
Server
srv.info()- address
- 38.22.128.234:28215
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 00:41 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 198/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 271/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 709/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 41/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 802/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 636/725 |
Quick answers
From the figures on this page.
Population data
What position does CL and Angels take in the server rankings?
Over the last seven days CL and Angels sits at #15,268 on player hours, in the top 68% of ranked servers.
How full does CL and Angels run?
CL and Angels reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server data
How smoothly does CL and Angels run?
Averaged over 48 hours: 234 server fps, never under 225. Entity numbers reached 24,969, and that includes buildings, deployables and the rest. The memory field tops out at 1,293 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does CL and Angels run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by CL and Angels. Joining needs the same protocol on your game; Steam handles the update.
Is CL and Angels up, and what does its uptime show?
CL and Angels reports itself online at the current refresh. A restart about 7 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does CL and Angels run from?
There is no region published for CL and Angels. Rust Data does not look up where the machine stands; it shows where a server says it is. 38.22.128.234:28215 is its address.
Map and rules
Which settings and rules does CL and Angels run?
You will not find a gather rate in the string CL and Angels. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on CL and Angels?
CL and Angels runs a procedural map of size 2,259 with seed 10, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does CL and Angels wipe?
A rhythm cannot be read from the wipes of CL and Angels on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 21 hours ago.
On CL and Angels, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.
Tags, lists
Which Rust Data filters and lists contain CL and Angels?
These Rust Data lists include CL and Angels: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on CL and Angels?
These tags are published by CL and Angels and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to CL and Angels?
The manual route: launch Rust, F1, then client.connect 38.22.128.234:28215. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.