Rust Data

rustdata.spaceservers38.31.74.223:28017.ipynb

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Offline 38.31.74.223:28015 checked 1d ago

Cross-Eyed Squiggy's x20

20x quad weekly wipes moddedoxidepvesoftcore

Connect

srv = rust.server("38.31.74.223:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #11,095 # top 50%
last wipe 7d ago # weekly schedule
next wipe 7d 13h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0023:0000:0001:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510022:0023:0000:0001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 50% of all ranked servers, and #536 of the quad servers (top 65%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

inatkind
07d 13hThu 5 Nov, 19:00 UTCFW force wipe
113d 18hThu 12 Nov, 00:18 UTCwipe
220d 18hThu 19 Nov, 00:18 UTCwipe
327d 18hThu 26 Nov, 00:18 UTCwipe
435d 13hThu 3 Dec, 19:00 UTCFW force wipe
541d 18hThu 10 Dec, 00:18 UTCwipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 00:18 UTC7d ago 1 NaN running 0
1 Thu 15 Oct, 20:04 UTC13d ago 1 halved by day 4 6.2 days 0
2 Wed 14 Oct, 00:07 UTC15d ago 2 NaN 1.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 352165132
Map of Cross-Eyed Squiggy's x20
map
Procedural Map
size
3500
seed
352165132
Open on RustMaps

Server

srv.info()
address
38.31.74.223:28015
region
–
max players
100
group limit
quad
wipe schedule
weekly
last wipe
22 Oct 2026, 00:18 UTC
hostname
^
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | EveNA · quad · 5x · weekly · 2 on average1/50
1Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average1/50
2Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 2 on average0/666
3AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average1/50
4Casual PVE Svenska KrigareEU · quad · 1 on average0/20
5Noob Friendly PVE ServerEU · quad · monthly · 1 on average1/100

Quick answers

From the figures on this page.

Player counts

What position does Cross-Eyed Squiggy's x20 take in the server rankings?

Over the last seven days Cross-Eyed Squiggy's x20 sits at #11,095 on player hours, in the top 50% of ranked servers. Within the quad group, its rank is #536.

How many players does Cross-Eyed Squiggy's x20 hold at once?

Cross-Eyed Squiggy's x20 returns no live count at this refresh, having last been seen 27 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How smoothly does Cross-Eyed Squiggy's x20 run?

Averaged over 48 hours: 62 server fps, never under 55. Buildings, deployables and all else in the world took the count as high as 76,757 entities. The memory field tops out at 2,124 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Cross-Eyed Squiggy's x20?

Rust network protocol 2635 and build 168909 on Windows is what Cross-Eyed Squiggy's x20 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Cross-Eyed Squiggy's x20, and is it online now?

The latest sample has Cross-Eyed Squiggy's x20 offline, with a last sighting 27 hours ago. A restart about 2 hours ago is what its reported uptime implies. 39 of 168 hours up over the last 7 full days, or 23%. Rust Data logged it first on 13 October 2026.

Where does Cross-Eyed Squiggy's x20 sit?

For Cross-Eyed Squiggy's x20, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 38.31.74.223:28015.

Map and rules

What rules and settings are recorded for Cross-Eyed Squiggy's x20?

20x gather is what the name states, and the name is Cross-Eyed Squiggy's x20. quad sets the cap: 4 players per group. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Cross-Eyed Squiggy's x20 selected?

The game generates the map on Cross-Eyed Squiggy's x20: procedural, size 3,500, seed 352165132. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Cross-Eyed Squiggy's x20 wipe?

The tag sets the prediction: Cross-Eyed Squiggy's x20 has too few wipes on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 7 days 5 hours ago. The tags list wipes as weekly.

On Cross-Eyed Squiggy's x20, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 4 in the other cases.

Tags and filters

Which lists on Rust Data hold Cross-Eyed Squiggy's x20, and which filters?

These Rust Data lists include Cross-Eyed Squiggy's x20: Modded Rust servers, Rust servers with more than 10x and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Which meanings do the tags on Cross-Eyed Squiggy's x20 hold?

Read by the game's server browser, the tags Cross-Eyed Squiggy's x20 publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team cap is 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Cross-Eyed Squiggy's x20?

The manual route: launch Rust, F1, then client.connect 38.31.74.223:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^w,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp100
Max players Slot count: 100.
ts4
Group limit The team cap is 4.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The interval is one week.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,585 players 11,628 servers online