Offline 38.78.174.38:28015 checked 9d ago
Test Server
Connect
srv = rust.server("38.78.174.38:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 03:22 UTC9d ago | 1 | NaN | running | 1 |
| 1 | Fri 16 Oct, 23:15 UTC11d ago | 1 | NaN | 2.2 days | 1 |
| 2 | Thu 1 Oct, 07:53 UTC27d ago | 1 | NaN | 15.6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 38.78.174.38:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 04:48 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 676/725 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 438/475 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 40/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 53/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 217/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 142/175 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Test Server rank?
Rank #13,027 on seven-day player hours for Test Server, within the top 59% of all ranked servers.
How many players does Test Server hold at once?
Offline now for Test Server, with the last sample 9 days 7 hours ago.
Server facts
Which Rust version is Test Server on?
Rust network protocol 2635 and build 168345 on Windows is what Test Server runs. The protocol has to match before you can join, and Steam does the updating.
Is Test Server up, and what does its uptime show?
Offline now for Test Server, last seen 9 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.
Which location does Test Server run from?
No region is published by Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 38.78.174.38:28015 is its address.
Settings and map
What rules and settings are recorded for Test Server?
You will not find a gather rate in the string Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Test Server?
Test Server runs a procedural map, which the game generates.
Wipe data
On what schedule does Test Server wipe?
Irregular wipe times on Test Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 9 days 8 hours ago.
What is wipe day on Test Server like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Which lists on Rust Data hold Test Server, and which filters?
These Rust Data lists include Test Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Test Server?
These tags are published by Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168345 (Build): Build number: 168345; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Test Server?
The manual route: launch Rust, F1, then client.connect 38.78.174.38:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.