Offline 39.130.48.118:28015 checked 14d ago
Rust Zombie PvE [PVE][2x]
Connect
srv = rust.server("39.130.48.118:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 39.130.48.118:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 06:53 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA | EU · groups of 8+ · 2x · monthly · 14 on average | 2/150 |
| 1 | [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| | NA · groups of 15+ · 2x · biweekly · 13 on average | 5/100 |
| 2 | [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP | EA · groups of 16+ · 2x · monthly · 9 on average | 6/50 |
| 3 | Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS | groups of 20+ · 2x · weekly · 7 on average | 5/100 |
| 4 | [PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill | groups of 10+ · 2x · monthly · 7 on average | 3/100 |
| 5 | LOS EXILIADOS | PVE - X2 [LATAM] | SA · groups of 8+ · 2x · biweekly · 6 on average | 25/60 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Zombie PvE [PVE][2x] rank?
Over the last seven days Rust Zombie PvE [PVE][2x] sits at #15,097 on player hours, in the top 70% of ranked servers.
What population does Rust Zombie PvE [PVE][2x] carry?
The current row shows Rust Zombie PvE [PVE][2x] offline; the last response was 14 days 5 hours ago.
Server facts
What Rust version does Rust Zombie PvE [PVE][2x] run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Rust Zombie PvE [PVE][2x]. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Zombie PvE [PVE][2x], and is it online now?
Offline now for Rust Zombie PvE [PVE][2x], last seen 14 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 October 2026.
Which location does Rust Zombie PvE [PVE][2x] run from?
No region is published by Rust Zombie PvE [PVE][2x]. Rust Data does not look up where the machine stands; it shows where a server says it is. 39.130.48.118:28015 is its address.
Settings and map
What rules and settings are recorded for Rust Zombie PvE [PVE][2x]?
The name carries the figure: Rust Zombie PvE [PVE][2x] runs 2x gather. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust Zombie PvE [PVE][2x]?
The game generates its map: procedural, on Rust Zombie PvE [PVE][2x].
Wipes and dates
On what schedule does Rust Zombie PvE [PVE][2x] wipe?
The record for Rust Zombie PvE [PVE][2x] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 14 days 20 hours ago.
Lists and tags
Where does Rust Zombie PvE [PVE][2x] appear among Rust Data lists and filters?
The Rust Data lists that Rust Zombie PvE [PVE][2x] fits are: Modded Rust servers, 2x Rust servers, Rust PvE servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the server tags on Rust Zombie PvE [PVE][2x]?
These tags are published by Rust Zombie PvE [PVE][2x] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Rust Zombie PvE [PVE][2x]?
Enter client.connect 39.130.48.118:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.